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Offline KaZudra

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Re: Castlevania: Portrait of Ruin custom Richter hack (V1.2)
« Reply #60 on: September 26, 2011, 02:00:16 PM »
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I totally disagree; while it could use a few very minor touch ups, I think it looks great. It looks better than anything I have seen anyone else come up with involving Richter with long hair.  8)

Oh yes, its the best one out of all the SoTN Richters, but Its both too dark and the animations feel off.
Its really good, but it being ugly is pure personal preference, but still looks worlds better than Afro Richter with sleeves.

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Offline Pemburu Vampir

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Re: Castlevania: Portrait of Ruin custom Richter hack (V1.2)
« Reply #61 on: September 26, 2011, 02:53:48 PM »
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The RoB Richter is good, but its animations also feels off. His boots and hands changes size whenever he does the new moves added in SotN.

Nice, could you fix his awkward jumping animation next?

I can't change animations yet. But I will try.
« Last Edit: September 26, 2011, 03:03:41 PM by Pemburu Vampir »

Offline VladCT

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Re: Castlevania: Portrait of Ruin custom Richter hack (V1.2)
« Reply #62 on: September 26, 2011, 08:37:18 PM »
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Does it require a more complicated process than sprite swapping?
« Last Edit: September 26, 2011, 08:38:49 PM by VladCT »
It is precisely because it never cared, that people do care.  It's something which it's lacking, because that which it has, it has lackluster of.
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Offline Claimh Solais

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Re: Castlevania: Portrait of Ruin custom Richter hack (V1.2)
« Reply #63 on: September 26, 2011, 09:47:22 PM »
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I totally disagree; while it could use a few very minor touch ups, I think it looks great. It looks better than anything I have seen anyone else come up with involving Richter with long hair.  8)

The one in Uzo's game looks pretty.sweet.
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Offline Pemburu Vampir

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Re: Castlevania: Portrait of Ruin custom Richter hack (V1.2)
« Reply #64 on: September 27, 2011, 03:46:49 PM »
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Does it require a more complicated process than sprite swapping?

Short answer; Yes, it is.

The one in Uzo's game looks pretty.sweet.

I agree, but that one uses sword. I wonder if Uzo had it finished.

Offline Claimh Solais

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Re: Castlevania: Portrait of Ruin custom Richter hack (V1.2)
« Reply #65 on: September 27, 2011, 09:06:04 PM »
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The sword is a sidearm. Richter has it in RoB and DXC but didn't use it at all.
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Offline Opium

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Re: Castlevania: Portrait of Ruin custom Richter hack (V1.2)
« Reply #66 on: September 30, 2011, 03:29:19 PM »
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Does anyone know where I can download a save file that's in .sav format?  The ones I have are for the (E) version of the game, and I really don't wanna play through the whole thing to unlock Richter mode.

EDIT: Nevermind, I figured out how to make it work. 
« Last Edit: September 30, 2011, 03:38:08 PM by Opium »

Offline uzo

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Re: Castlevania: Portrait of Ruin custom Richter hack (V1.2)
« Reply #67 on: September 30, 2011, 03:39:07 PM »
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The sword is a sidearm. Richter has it in RoB and DXC but didn't use it at all.

That is correct. Richter's primary is the whip. We chose to display the sword because it's something very new, but it is just a side-weapon.

Offline Pemburu Vampir

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Re: Castlevania: Portrait of Ruin custom Richter hack (V1.2)
« Reply #68 on: September 30, 2011, 03:46:58 PM »
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That is correct. Richter's primary is the whip. We chose to display the sword because it's something very new, but it is just a side-weapon.

So, you have the whipping animation? If so, can we see it?

Offline uzo

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Re: Castlevania: Portrait of Ruin custom Richter hack (V1.2)
« Reply #69 on: September 30, 2011, 04:47:47 PM »
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Of course. That was done before the sword. However, I'm not releasing any sheets much less of things before they're completely in the game. You'll have to wait.

Offline Pemburu Vampir

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Re: Castlevania: Portrait of Ruin custom Richter hack (V1.2)
« Reply #70 on: July 19, 2012, 05:11:12 PM »
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The hack has been updated. check my first post for the details.

Offline VladCT

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Re: Castlevania: Portrait of Ruin custom Richter hack (V1.2a)
« Reply #71 on: July 19, 2012, 07:50:02 PM »
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IMO I kinda liked the darker blue from the previous versions better. The newer, lighter one looks a bit off.
It is precisely because it never cared, that people do care.  It's something which it's lacking, because that which it has, it has lackluster of.
^^
You are now reading this in Robert Belgrade's voice.

Then Lords of Shadow 2 just takes a big, semi-solid, smelly, pea-green dump all over everything.

Offline Pemburu Vampir

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Re: Castlevania: Portrait of Ruin custom Richter hack (V1.2a)
« Reply #72 on: July 19, 2012, 07:57:27 PM »
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What about the hands?

Offline VladCT

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Re: Castlevania: Portrait of Ruin custom Richter hack (V1.2a)
« Reply #73 on: July 19, 2012, 08:46:30 PM »
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I guess they do look better, but it's not really that noticeable since they're somewhat of a minor detail.
It is precisely because it never cared, that people do care.  It's something which it's lacking, because that which it has, it has lackluster of.
^^
You are now reading this in Robert Belgrade's voice.

Then Lords of Shadow 2 just takes a big, semi-solid, smelly, pea-green dump all over everything.

Offline Pemburu Vampir

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Re: Castlevania: Portrait of Ruin custom Richter hack (V1.2a)
« Reply #74 on: July 19, 2012, 11:22:13 PM »
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as for the coat color i took it from the unused sotn coated richter color. i chose that because por is a bright game. richter would look out of place in there if he looks dark.

 

anything