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Offline theANdROId

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Re: Dead Cells
« Reply #15 on: September 10, 2017, 10:43:40 PM »
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I finally picked this up, but I just get an error message:

The application was unable to create an OpenGL context for your Intel(R) HD Graphics 520 video card.  OpenGL 3.2+ is required, please update your driver.

Can someone who is tech savvy help out a guy that mostly pretends to be?  I found on the support forum that others have run into this, and that the devs will (at some point) work on adding DirectX support (which may or may not help)...but I'm not understanding if I can just go download a fix somewhere?
« Last Edit: September 10, 2017, 10:59:54 PM by theANdROId »

Offline Kale

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Re: Dead Cells
« Reply #16 on: November 11, 2017, 09:29:08 AM »
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I'm probably late.... but......

Go with the beta, I believe the beta has DirectX now. Or just download updated drivers if your gfx card can support opengl 3.2. Don't see why not, unless you got a real old computer.

Offline theANdROId

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Re: Dead Cells
« Reply #17 on: November 12, 2017, 03:47:43 PM »
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Thanks, but somehow it works now.  I google searched, contacted a friend, and the developer, and none of their suggestions seemed to work.  Then I had a really crappy day (I don't even remember why it was crappy now) and thought, "I just wish this game would work.  That would be a good end to a crappy day."  Even though it hadn't worked the literal night before, I tried to start the game again and it just worked!

Offline redrum

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Re: Dead Cells
« Reply #18 on: November 13, 2017, 11:08:21 PM »
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the most recent update has some fantastic changes to it, even a "castlevania-esque" option for the food items.
i haven't had time to play it much recently and check out everything that's changed, though from what i've seen they've added a ton of things lately.

this image sums up the game pretty much perfectly -

it's a ton of fun to play and the art style & general atmosphere of it is very well done.

Offline KaZudra

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Re: Dead Cells
« Reply #19 on: November 14, 2017, 05:50:13 AM »
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the most recent update has some fantastic changes to it, even a "castlevania-esque" option for the food items.
i haven't had time to play it much recently and check out everything that's changed, though from what i've seen they've added a ton of things lately.

this image sums up the game pretty much perfectly -

it's a ton of fun to play and the art style & general atmosphere of it is very well done.
That feel when you've unlocked every weapon BUT the whip...

"I ain't gonna let it get to me I'm just gonna let it get to me" -Knuckles

Offline yamabigdog

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Re: Dead Cells
« Reply #20 on: April 18, 2018, 12:58:42 AM »
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The Valmonts whip blueprint can be obtained from the worm creatures in Sewers.  In the most recent (beta) update, you can find the legendary version of it!
« Last Edit: April 19, 2018, 01:21:33 AM by yamabigdog »
Been here since the 1st NES CastleVania.

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