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Offline Kingshango

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Re: Castlevania Mirror of Fate ( 3DS per request )
« Reply #810 on: May 23, 2012, 06:00:07 AM »
0
Random comment from Paul Gale:

Or I'm just looking too much into this.

Could it be possible that Konami and Mercurysteam took the criticism about Lords of shadow into account? And that the Facebook survey several months ago was not just a random survey but a way to get proper fan feedback on how to make future Castlevania games better?

Must. Not. Get. Giddy.

Offline uzo

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Re: Castlevania Mirror of Fate ( 3DS per request )
« Reply #811 on: May 23, 2012, 06:24:10 AM »
0
Of course it wont, Konami would be braindead to put out Lords of Shadow 2 up against games such as

Assasinse Creed 3
Boarderlands 2
Resident Evil 6
Call of Duty: BLOPS2
Halo 4
Whatever first party that comes out for the Wii U

and many others. However I do see Mirror of Fate coming out this year.

Are you sure? Have you seen Konami's absolutely insane marketing and release practices lately? See also Blades of Time and releasing 3 full priced Silent Hill games in a month's time. giving no press to just about anything anymore that isn't MGS, and not even properly stocking stores with their own damn games on release.

I can't shake the feeling that somehow Konami doesn't want money anymore. They want an utterly failed business instead. At the rate they're going, I wouldn't be surprised to see them release it the same day as Halo 4.

That example aside, I don't realistically expect to see MoF out this year at all.



Also to correct some confusion I saw back many pages;

Yamane Michiru does NOT work 'for' Konami anymore. She is currently free lance, and takes any job she sees fit (typically includes any job you can get). In fact, Michiru working on Skull Girls has NOTHING to do with Konami being the publisher (important note; not the developer) for Skull Girls. Revenge Labs had approached her on their own asking if she'd be interested.
« Last Edit: May 23, 2012, 06:26:21 AM by uzo »

Offline beingthehero

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Re: Castlevania Mirror of Fate ( 3DS per request )
« Reply #812 on: May 23, 2012, 06:26:22 AM »
+3
To be honest, having MercurySteam do the 3D titles like IGA handles the 2D ones would be the best course. It pleases everyone.

Offline Dark Nemesis

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Re: Castlevania Mirror of Fate ( 3DS per request )
« Reply #813 on: May 23, 2012, 06:32:13 AM »
+1
To be honest, having MercurySteam do the 3D titles like IGA handles the 2D ones would be the best course. It pleases everyone.

 I agree with that. IGA can't make a good 3D Castlevania game, but he has experience with 2D graphics, unlike Cox who he is more than good with 3D graphics, so i think that would be the best solution for all the fans of the serries.

  That way, we can have both 2D titles, for the old canon along with 3D titles for the new canon.
« Last Edit: May 23, 2012, 06:33:53 AM by Dark Nemesis »
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Offline CastleDan

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Re: Castlevania Mirror of Fate ( 3DS per request )
« Reply #814 on: May 23, 2012, 06:39:54 AM »
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I agree with that. IGA can't make a good 3D Castlevania game, but he has experience with 2D graphics, unlike Cox who he is more than good with 3D graphics, so i think that would be the best solution for all the fans of the serries.

  That way, we can have both 2D titles, for the old canon along with 3D titles for the new canon.

At the same time the sidescrolling moments in Los were breathtaking and had nice platforming so I wouldn't put it past that team to do something incredible with it. If they can do great 3d design I'm sure they could come up with 2d.






Offline Dark Nemesis

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Re: Castlevania Mirror of Fate ( 3DS per request )
« Reply #815 on: May 23, 2012, 06:53:01 AM »
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At the same time the sidescrolling moments in Los were breathtaking and had nice platforming so I wouldn't put it past that team to do something incredible with it. If they can do great 3d design I'm sure they could come up with 2d.





Perhaps, but since they are working mainly with 3D, it would be a waste of time to put them into making a 2D game, when you already have someone with the knowledge, but that's my opinion.

 Anyway, while DoS was mediocre game, at least for me, still i love the 3D graphics for the final castle area, the pinnacle. I would love to see a new 2D Castlevania game, using that style for the enviroments/backgrounds graphics.


I couldn't find a better quality image.
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Offline CastleDan

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Re: Castlevania Mirror of Fate ( 3DS per request )
« Reply #816 on: May 23, 2012, 06:55:40 AM »
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Perhaps, but since they are working mainly with 3D, it would be a waste of time to put them into making a 2D game, when you already have someone with the knowledge, but that's my opinion.

 Anyway, while DoS was mediocre game, at least for me, still i love the 3D graphics for the final castle area, the pinnacle. I would love to see a new 2D Castlevania game, using that style for the enviroments/backgrounds graphics.


I couldn't find a better quality image.

I really wish they would just remake Aria of Sorrow for 3ds. It had such a good castle, a pretty decent story, and so many memorable moments that i think a fresh coat of paint would make it just as important as symphony of the night. ( yes i know some people prefer Aria but Symphony just seems more memorable to me)

Offline Inccubus

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Re: Castlevania Mirror of Fate ( 3DS per request )
« Reply #817 on: May 23, 2012, 07:47:20 AM »
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I can't see cel-shading as an automatic negative Silverlord. Some of my very favorite games use it. Mainly the original Sly Cooper trilogy which I love to pieces, they were able to create a wonderful unashamedly cartoony neo-art deco world with that. Complete with deliciously moody, deep-blue and black night levels at times.
So I think if the devs do go with Cel-shading for a Castlevania as long as the rest of the art direction works with it it shouldn't be a problem.

At least then it would more or less match the all-too-obviously flash based cutscene art. -_-
"Stuff and things."

Offline Maedhros

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Re: Castlevania Mirror of Fate ( 3DS per request )
« Reply #818 on: May 23, 2012, 07:51:38 AM »
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To be honest, having MercurySteam do the 3D titles like IGA handles the 2D ones would be the best course. It pleases everyone.
I agree, since I don't really care if it's IGA or not doing a Castlevania, I just care if the gameplay will be good enough and the "Castlevania feel" will be there.

Offline shelverton.

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Re: Castlevania Mirror of Fate ( 3DS per request )
« Reply #819 on: May 23, 2012, 08:24:10 AM »
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Then again, Cox is a big fan of the old sidescrolling Castlevanias of the 80's and 90's. I am a little curious what he would come up with, given the chance to make a 2D game. At the same time he seems more interested in "OMG CUTTING EDGE TECHNOLOGY" than IGA, so I'm not sure if he would even be willing to work with 2D graphics?

But stranger things have happened. I mean, look at WayForward and where they were before Contra 4. Who would've guessed that they had excellence in them? The were experienced with 2D but many (not all) their previous efforts were rather terrible. Though maybe that's what happens to small game studios in the beginning, struggling to make a living. They're stuck with all these awkward kiddy licenses until someone gives them a chance.
« Last Edit: May 23, 2012, 08:26:27 AM by shelverton. »

Offline Jorge D. Fuentes

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Re: Castlevania Mirror of Fate ( 3DS per request )
« Reply #820 on: May 23, 2012, 08:32:17 AM »
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Whatcha talkin' about, Shantae was awesome.
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Offline uzo

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Re: Castlevania Mirror of Fate ( 3DS per request )
« Reply #821 on: May 23, 2012, 08:50:29 AM »
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I mean, look at WayForward and where they were before Contra 4. Who would've guessed that they had excellence in them? The were experienced with 2D but many (not all) their previous efforts were rather terrible. Though maybe that's what happens to small game studios in the beginning, struggling to make a living. They're stuck with all these awkward kiddy licenses until someone gives them a chance.

SHANTAE WOULD LIKE A WORD WITH YOU

Offline Ratty

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Re: Castlevania Mirror of Fate ( 3DS per request )
« Reply #822 on: May 23, 2012, 08:52:46 AM »
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If IGA was handed sidescrolling handheld Castlevania reigns again I would hope they'd leave more breathing room in his schedule. A lot of complaints and perceived "lazyness" against his team about a generic feel or re-use of sprites in the later IGAvanias can be put down to the insane schedule Konami had him churning them out there for a while.

Offline Thomas Belmont

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Re: Castlevania Mirror of Fate ( 3DS per request )
« Reply #823 on: May 23, 2012, 08:54:19 AM »
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To be honest, having MercurySteam do the 3D titles like IGA handles the 2D ones would be the best course. It pleases everyone.

Hey, you never know. Maybe MS will make a great 2D game. We'll just have to wait and see.

Offline Dremn

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Re: Castlevania Mirror of Fate ( 3DS per request )
« Reply #824 on: May 23, 2012, 09:06:08 AM »
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Darn, was hoping for some new leaks after I woke up.

The wait continues.


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