One thing that really floored me in that interview was the reveal that Tom's only insight into the games he were illustrating for came from VHS tapes that had to be promptly returned to Konami.
Look at a piece like the Contra 3 artwork. This is probably the greatest piece of official American video game artwork to ever be created! It's right up there along with my favourite Japanese ones.
While it's over-the-top cheesy, that's 100% in line with the style and feeling of the game. The image is LOADED with details without feeling crammed or flooded. But there's so much going on there. And EVERYTHING on the image is in the game! And super faithful to boot! From the look of the enemies to multiple actual gameplay elements! (the dual guns, climbing the arms of the flying robot, etc.)
If I didn't know any better, I'd think the image was created by a hardcore fan of the game. If he got it all from a tape recording, it must have been a complete playthrough of the entire game, with the intro sequence included obviously. No doubt, Tom took pride in his work, has an amazing eye for detail, and wanted to deliver the best he could.
I'd really love to see some more of the stuff this guy did. From non-box videogame art, to any commisions or spare time work he's been doing since then.
PFG9000, where did you dig up all these ads?