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Off Topic / Re: The best 2 pop-culture products you enjoyed in 2017?
« Last post by zangetsu468 on Today at 05:39:16 AM »
Definitely Metroid: Samus Returns and Dragon Ball Super (basically the only 2 I've had time for).
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General Castlevania Discussion / Re: RIP Encore of the Night
« Last post by Dracula9 on Today at 05:37:37 AM »
yes tell the IT guy more about processors and OS bittage and how the market handles these things, he absolutely needs to be educated on things he has certifications and degrees for knowing

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Not supporting 16bit apps inst really a way to push you to something new or whatever, it has more to do about the processor they use in the phone

pushing something "new" is and always has been apple's gimmick so i have nothing to say here as it's business per usual for them

but new doesn't necessarily mean good or smart--look at the whole 3.5 jack fiasco for reference

was it a sound business strategy to pair the devices with a new line of wireless headsets as well as existing ones? sure, but you also cut off a portion of your demographic base who either doesn't want or can't afford those extra gadgets (that so many people fell for the "drill into phone and there's the jack" thing should be indicative of this...well, that and people are stupid)

and yeah, something something "times are changing, stuff's moving away from wired, etc.", but we're not at this cusp of tech utopia godhood where EVERYONE needs to make the switch or be left in the dust like some people (read: apple) seem to think we are

i mean, look at how many businesses and places and people still run on WELL obsolete OS's like XP and even win95 in some circumstances--we're not at the technological revolution of the future juuuuust yet

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Windows went through this transition too. The 32bit versions of Windows supported 16bit applications, but 64bit processors typically lost their 16bit mode so they were unable to run on those processors. But those routines take up space in the processor, and at some point you have to cut those to progress the chip.

yes, they did, but i note a significant difference between practices of the two companies (as is their prerogative) in that windows doesn't treat its products like an elite superforce with members only jackets as a door prize--you don't see windows phones going for a thousand dollars for a slightly brighter screen and lack of an audio jack, for example

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And yes, it is technically possible to emulate 16 bit support, but is it worth it for Apple to sink a huge bunch of manpower and cost into that? Then when 32bit gets removed off the chip, then emulate 16 and 32 bit, at more huge cost and manpower? I think you see the problem there. At some point it just doesn't become worth it to them.

what problem?

the theoretical business-end cost-vs-supply-vs-demand-vs-practicality problem, yes, but i consider that theoretical

when you're at a point where you can charge a grand for a phone and nobody really questions it and sales figures deliver, i'm pretty sure you can afford to run some backwards compatibility on the next, newer, slightly shinier $1500 model with a 2mm-wider screen

apple has more than the necessary funding to do this, it's not a question of money

it's a question of their business model, which has always focused more on aesthetics and sleekness and their crisp clean image--it has nothing to do with them being able or unable to afford such costs, because they absolutely can afford them if they wanted to implement them

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Not to mention software emulated processor modes are SLOW. Whatever app you're using with it would be heavily slowed down. Not an easy thing to explain to the customers as well.

i would imagine the big bad trailblazer trendsetter revolutionary corporation that is apple would find it small potatoes to build a faster processor to accomplish bittage compatibility--but again, they won't do it because it's not in their model to dwell for too long on older generations of hard-soft-firmware

as for the customer end...well, apple people clearly are able to adjust and thrive on the OS's inner workings in spite of the deliberate restrictions and complexities put into them, so i don't foresee this being a huge problem outside of the run of the mill lay user

and in those cases, that's what apple invented store "wizards" for, no?

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On top of that Apple gives ample opportunity for you to reupload your app compiled into 64bit. They do hand out the libraries ahead of time. We got them and used them to remain compatible.

which is the only saving grace and free pass that keeps me from actively condemning the entire thing as an irredeemably stupid move

i still think it's ultimately stupid, but that safety net exists and i won't be an ass and pretend it doesn't
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General Castlevania Discussion / Re: RIP Encore of the Night
« Last post by uzo on Today at 04:55:07 AM »
on the other hand

-apple being the usual hip cool kids club and outdoing themselves yet again on stupid business decisions

It's more than trivial on their end actually. Not supporting 16bit apps inst really a way to push you to something new or whatever, it has more to do about the processor they use in the phone. Windows went through this transition too. The 32bit versions of Windows supported 16bit applications, but 64bit processors typically lost their 16bit mode so they were unable to run on those processors. But those routines take up space in the processor, and at some point you have to cut those to progress the chip.

I imagine the same thing is happening here.

And yes, it is technically possible to emulate 16 bit support, but is it worth it for Apple to sink a huge bunch of manpower and cost into that? Then when 32bit gets removed off the chip, then emulate 16 and 32 bit, at more huge cost and manpower? I think you see the problem there. At some point it just doesn't become worth it to them. Not to mention software emulated processor modes are SLOW. Whatever app you're using with it would be heavily slowed down. Not an easy thing to explain to the customers as well.

On top of that Apple gives ample opportunity for you to reupload your app compiled into 64bit. They do hand out the libraries ahead of time. We got them and used them to remain compatible.
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Off Topic / Re: The best 2 pop-culture products you enjoyed in 2017?
« Last post by superc4 on Yesterday at 07:17:48 AM »
1) Final Fantasy XIV

2) Eurobeats
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Fan Stuff / Re: Castlevania II - Cadence Of Agony (Linear Reboot)
« Last post by eryson on Yesterday at 06:31:47 AM »
Some crab-like legs, maybe?
this skeleton's torso is awesome, btw.
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General Castlevania Discussion / Re: RIP Encore of the Night
« Last post by zangetsu468 on Yesterday at 04:32:01 AM »
I always wanted to play OOS on a Nokia NGage, alas that ship has now sailed and has by now, probably sunk into the briny deep of Gaming Historia.
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Off Topic / Re: The best 2 pop-culture products you enjoyed in 2017?
« Last post by Bloodreign on Yesterday at 01:05:30 AM »
Mine 2 were:

1.) A Mae Young Classic Pro-Wrestling tournament,
 bringing 32 women back to the WWE.
 About time.



I gave a nickname to that tournament, the Pokewrestler Gotta Catch Em All Tournament. As a fan of every company but WWE, myself and several of my Twitter followers who were wrestling fans saw exactly ht this was, a recruitment tool to try and rob the Indies and prevent other companies from having access to and signing these women. In the end they surprisingly passed on some damned great talents (thankfully, Mia Yim, head your ass back to Impact darling, Rosemary awaits you, though she did fight you in Shimmer recently). Vince McMahon and Paul Levesque are both slimeballs of the ultimate variety, both sneaky snakes. And word was going around that WWE wasn't signing by talent, but by looks, something ancient in today's wrestling world when Impact, Shimmer, Shine, ROH, Stardom in Japan, Ice Ribbon and Wave, as well as SEAdLINNNG (all in Japan) don't look at beauty, but by talent.


I blocked several WWE trolls on Twitter who tried to troll about the tournament, but I found several people like myself who would never trust Vince or Paul (aka Triple Nose) who rallied and shut down trolls. The mentality of a lot of the fanbase is like dealing with a room full of middle schoolers who think they are awesome, but are rude and crude. If you truly want to see great women's wrestling, Impact, Shimmer, Shine, ROH, Stardom, Ice Ribbon, WAVE, and SEAdLINNNG have it in spades.

As for my pop icon favorites, Walking Dead and Fear the Walking Dead, one immensely popular (and a fanbase that cries when a CGI tiger dies), and one slowly on the rise that has come into it's own, but season 3 ended on a rather strange note.

And I'm still pissed Kairi Hojo left Stardom to go to the WWE, but in her absence, young ladies have  swooped in and taken advantage, including the porcelain doll cute Tam Nakano.


Not attacking you for liking it, but each time I see reference to that tournament, it boils my blood fiercely. The fanbase wants WWE to sign everyone, which is impossible, as quote Kenny Omega, why sign and ride the pine.
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General Castlevania Discussion / Re: RIP Encore of the Night
« Last post by Dracula9 on Yesterday at 12:23:20 AM »
one the one hand

-mediocre puzzle game lost

on the other hand

-apple being the usual hip cool kids club and outdoing themselves yet again on stupid business decisions

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General Castlevania Discussion / Re: RIP Encore of the Night
« Last post by Shiroi Koumori on November 18, 2017, 10:42:29 PM »
I have an old ipod for encore, but I think I forgot to charge it for a long time... oops.
I have an existing flip phone that I still use. Don't part me away from my old sony ericsson. LOL It has Order, Aria and Dawn installed.
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General Castlevania Discussion / Re: SotN > any other series metroidvania
« Last post by Dracula9 on November 18, 2017, 01:35:25 PM »
The 64 games absolutely had both.  Arguably more so than any game in the franchise.  Not to argue that the gameplay is stellar, but in terms of storytelling no other games in the series even come close.  Maybe CoD.

what storytelling?

the belmont who isn't actually a belmont or the 12 year old child who apparently is allowed the same freedoms as an adult (maria at least had the logic of having been kidnapped and already IN the castle)?

the old hunter? charlie ain't got shit on julius

the female villain who wants to be cute forever? bloodlines already references bathory

unwilling vampire who does a sacrifice and magically comes back later in the good ending? albus did it better

the proud and bombastic titular villain who decided pretending to be a child and deal in stealthy maneuvers? don't even get me started, it's not in his nature, malus and everything about him can fuck off because that's not how cv dracula does things (it's a really good strategy, but it's not a dracula strategy)

rosa and renon are about the only decent things about that story

a fake dracula is pretty neat too, but considering they decided to go with gilles de rais of all people--a known torturer, rapist, and murderer of hundreds of children (IN A STORY WITH SMALL CHILDREN AS MAJOR CHARACTERS)--and decides to pawn the crime of pedocide off on actrise as if that somehow removes the associations of gilles de rais' name, i have to deduct some points because who the fuck thought that was in any way a good idea

lament had a better story, curse had a better story, aria had a better story, ecclesia had a better story, even lords1 had a better story

also "hey child protag, go kill the vampire made from a dude who'd cut open children and fuck the injury while watching them die slowly and painfully because that got him off more than natural orifices did"

seriously who actually thought having gilles de rais as an antag in a game where a main protag is a child was a good fucking idea--it's like having hitler as your bad guy, you either take it seriously and weave a complex narrative to address all the relevant issues in a mature fashion, or you go balls to the wall full ham and take the piss (see: wolfenstein), and 64 does neither of these; it just drops the name, pawns the (conveniently watered-down and paraphrased) crimes of that name off on another antag to give her substance, and thinks that splitup of backstory and motive is both a good idea and one that deludes that both those characters are fully-realized and developed as a result (spoiler, they aren't)

things like that are rampant in 64's plot--half-formed ideas and nonsensical decisions that make one wonder why they even chose this or that detail at all if they were just gonna toe around it the whole time

64's isn't bad, but the best in the entire series? i don't really see it, considering most of its plotpoints were either done better elsewhere in the series or weren't fleshed out as thematically well as they probably should have been
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