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Offline VladCT

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Re: Spritework Request & Showcase Thread
« Reply #1920 on: December 14, 2017, 07:27:38 AM »
0

Call me crazy, but somehow the face half kinda looked like Pepe from a glance.
It is precisely because it never cared, that people do care.  It's something which it's lacking, because that which it has, it has lackluster of.
^^
You are now reading this in Robert Belgrade's voice.

Then Lords of Shadow 2 just takes a big, semi-solid, smelly, pea-green dump all over everything.

Offline BLOOD MONKEY

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Re: Spritework Request & Showcase Thread
« Reply #1921 on: December 14, 2017, 07:50:10 AM »
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UPON THE COMPLETION OF ITS STATEMENT, THE BLOOD MONKEY LEAPS TOWARDS YOU, BARING TEETH. IT IS TOO LATE FOR YOU.

Offline Dracula9

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Re: Spritework Request & Showcase Thread
« Reply #1922 on: December 14, 2017, 04:56:38 PM »
+4
Call me crazy, but somehow the face half kinda looked like Pepe from a glance.

Are the eyes a light source?

« Last Edit: December 14, 2017, 05:01:20 PM by Dracula9 »


Trøllabundin eri eg, inn í hjartarót.

Offline Foffy

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Re: Spritework Request & Showcase Thread
« Reply #1923 on: December 14, 2017, 05:30:59 PM »
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Offline Shiroi Koumori

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Re: Spritework Request & Showcase Thread
« Reply #1924 on: December 14, 2017, 11:18:52 PM »
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D9 that is AWESOME!

Offline Jop

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Re: Spritework Request & Showcase Thread
« Reply #1925 on: December 17, 2017, 05:19:30 PM »
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>:3






Offline Shiroi Koumori

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Re: Spritework Request & Showcase Thread
« Reply #1926 on: December 26, 2017, 11:39:51 PM »
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The holiday contest ends tomorrow! If no one joins, Jop gets the default win.

Offline Jop

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Re: Spritework Request & Showcase Thread
« Reply #1927 on: December 31, 2017, 02:14:23 PM »
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Mi version of Alucard :3








Offline FlyingMudBlock

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Re: Spritework Request & Showcase Thread
« Reply #1928 on: January 16, 2018, 06:40:30 PM »
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Minor edits for some skeletons.
Some advice for improvement would be appreciated.

Offline FanOfDracula

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Re: Spritework Request & Showcase Thread
« Reply #1929 on: January 31, 2018, 12:54:33 AM »
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i seeing many sprites of alucard in cv3 version and well i decided copy some colors of one and another and another and this is result, that you think?  if it fills the concept?  ;D

Offline BLOOD MONKEY

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Re: Spritework Request & Showcase Thread
« Reply #1930 on: January 31, 2018, 11:02:56 AM »
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i seeing many sprites of alucard in cv3 version and well i decided copy some colors of one and another and another and this is result, that you think?  if it fills the concept?  ;D

It fits, but the purple is too vibrant and there's too much colour contrast and vibrance. It looks like an early technicolour film.
UPON THE COMPLETION OF ITS STATEMENT, THE BLOOD MONKEY LEAPS TOWARDS YOU, BARING TEETH. IT IS TOO LATE FOR YOU.

Offline FanOfDracula

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Re: Spritework Request & Showcase Thread
« Reply #1931 on: January 31, 2018, 02:10:33 PM »
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what about this one? It's like the version of warmachine ... although it seems more accurate, what do you think? :P

Offline BLOOD MONKEY

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Re: Spritework Request & Showcase Thread
« Reply #1932 on: January 31, 2018, 08:48:05 PM »
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what about this one? It's like the version of warmachine ... although it seems more accurate, what do you think? :P

That's an improvement. Try making that black you have [0,0,0] a bit lighter [5,5,5].
UPON THE COMPLETION OF ITS STATEMENT, THE BLOOD MONKEY LEAPS TOWARDS YOU, BARING TEETH. IT IS TOO LATE FOR YOU.

Offline FanOfDracula

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Re: Spritework Request & Showcase Thread
« Reply #1933 on: February 01, 2018, 12:00:32 AM »
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maybe like this?  :P I put him 10 10 10... but I don't notice much difference. I think I leave it like that, anyway it's not for something special, I just wanted to customize alucard cv3 in 16 bits  ;D

Offline BLOOD MONKEY

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Re: Spritework Request & Showcase Thread
« Reply #1934 on: February 01, 2018, 01:36:59 PM »
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Lookin good!
UPON THE COMPLETION OF ITS STATEMENT, THE BLOOD MONKEY LEAPS TOWARDS YOU, BARING TEETH. IT IS TOO LATE FOR YOU.