NEW VIDEO UP! A demo of the new Akmodan boss fight! I won't even go into what HELL coding this thing was (750 lines of code, and it took over a week to do!), but luckily the rest of the bosses should be much easier. This guy was so broken I had to redo him almost COMPLETELY.
Make sure to check out the description I put up for more info on what's being shown in the vid. Because besides the boss fight I show the new and improved TNT weapon, and the enhanced poison status for Alucard as well.
Here's a link to the video.. enjoy:
http://www.youtube.com/watch?v=iFRxi6CtoW0And as usual a link to the thread with all my updates on the Havoc Forums:
http://www.havocforums.com/index.php?showtopic=44783&st=60&gopid=119835&#entry119835And now.... time for me to answer some questions:
By images of the stage names, do you mean the ones that pop out when you first enter the area? I don't know really how it's handled in the psx copy, but in saturn nitm those images were in the same file as monster tiles.
Yup, those are the ones!
AWESOME! As always, you rock. I subscribed to you on Youtube.
Thanks bro, glad you like it! Always good to hear from you! They still got you working like a slave at your job dawg?
Excellent job Esco! I don't want to even know what you did with Galamoth. (a missing item perhaps? lol) Also i feel that there should be a different indicator for bosses at low HP....that blinking is rather annoying. An enraged attack perhaps?
Haven't worked on Galamoth yet. Medusa is next. And the bosses almost all get worse as they get closer to death.
As for the blinking.... it's a tribute to the old school Konami arcade games and a pretty effective indicator of how close the bosses are to death IMHO.
Sorry you find it annoying though dawg.