Card Effects |
Longer
Whip
Golem+Mercury
MP: 8/attack
A plant whip that seems a
little bit faster than the normal whip. |
|
Defense
Rise
Golem+Venus
MP: 16/attack
Increase defense depending
on map percentage. |
|
Longer
Invincibility
Golem+Jupiter
MP: 4/time
Invincibility lasts four
times longer after being hit by an enemy. |
|
Giant
Hammer
Golem+Mars
MP: 4/attack
A slow moving hammer does a
lot of damage then causes an earthquake to damage other enemies.
|
|
Earth
Wave
Golem+Diana
MP: 16/attack
An earth wave similar to
the attacks from Earth Demons. |
|
Spears
Golem+Apollo
MP:
30/attack
Five giant spears come out of the ground to impale
enemies. |
|
Earth
Immune
Golem+Neptune
MP: 3/time
Immune to damage from earth
enemies and healed by earth attacks. |
|
Electric
Hawk
Golem+Saturn
MP: 4/attack
An electric hawk swoops in
at enemies. |
|
Golem
Golem+Uranus
MP:
100/attack
The giant golem has rocks and stones attack enemies,
big damage. |
|
Shadow
Nathan
Golem+Pluto
MP: 8/time
Just like from Ninja Gaiden II
you can have a shadow Nathan who attacks for double damage on everything.
Anything you do he does. |