Card Effects |
Flame
Sword
Mars+Salamander
MP: 8/attack
Good against ice and
plant enemies. Average speed. Raises STR. |
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Ice
Sword
Mars+Serpent
MP: 4/attack
Good against fire enemies.
Very fast sword, and it freezes enemies near death. Lowers STR.
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Plant
Sword
Mars+Madragoras
MP: 10/attack
A giant plant
sword. |
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Hammer Mars+Golem
MP:
4/attack
A very slow hammer that does a lot of damage to an
enemy if you hit it directly, but also causes a small earthquake damaging
all other enemies on the ground. |
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Saber
Mars+Cockatrice
MP: 12/attack
A cool Strider-like
weapon that stones enemies near death. |
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Poison
Claws Mars+Manticore
MP: 8/attack
Poison
claws that hit the enemy twice for some decent damage. |
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Slash
Mars+Griffon
MP: 16/atack
The slash can be charged
up a few levels. When at it's full extent the reach of it goes farther and
does more damage. |
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Punches and
Kicks Mars+Thunderbird
MP: 16/attack
Some
karate moves. When you press attack repeatedly Nathan will do three
punches followed by a kick. |
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Holy
Sword Mars+Unicorn
MP: 32/attack
A giant holy
sword that does major damage. |
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Laser
Gun
Mars+Black Dog
MP: 32/attack
A slow shooting laser
gun with some very big damage; very useful on slow moving enemies.
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