Salamander
The Salamander card is fire elemental.


Card Effects

Fire Whip
Salamander+Mercury

MP: 6/attack

Good against ice and plant enemies.

Strength Up
Salamander+Venus

MP: 4/time

Strength increase by 1.25%.

Fire Shields
Salamander+Jupiter

MP: 4/time

Two slow moving fire shields fly around Nathan and does damage to any enemies that touches them.

Flame Sword
Salamander+Mars

MP: 8/attack

A flame sword.

Fireball Whip
Salamander+Diana

MP: 32/attack

A fireball shoots out from the whip.

Bomb
Salamander+Apollo

MP: 20/attack

Nathan throws a bomb at enemies.

Fire Immune
Salamander+Neptune

MP: 3/time

Immune to fire damage and is healed by fire.

Bat
Salamander+Saturn

MP: 4/shot

The bat shoots fireballs.

Salamander
Salamander+Uranus

MP: 160/attack

A huge salamander makes fireballs go everywhere.

Item Crash
Salamander+Pluto

MP: 4/time

Item crashes such as Holy Cross and Hydro Storm.