Card Effects |
Fire Whip
Salamander+MercuryMP: 6/attack Good against ice and plant enemies. |
Strength Up
Salamander+VenusMP: 4/time Strength increase by 1.25%. |
Fire Shields
Salamander+JupiterMP: 4/time Two slow moving fire shields fly around Nathan and does damage to any enemies that touches them. |
Flame Sword Salamander+MarsMP: 8/attack A flame sword. |
Fireball Whip
Salamander+DianaMP: 32/attack A fireball shoots out from the whip. |
Bomb
Salamander+ApolloMP: 20/attack Nathan throws a bomb at enemies. |
Fire Immune
Salamander+NeptuneMP: 3/time Immune to fire damage and is healed by fire. |
Bat
Salamander+SaturnMP: 4/shot The bat shoots fireballs. |
Salamander Salamander+UranusMP: 160/attack A huge salamander makes fireballs go everywhere. |
Item Crash Salamander+PlutoMP: 4/time Item crashes such as Holy Cross and Hydro Storm. |