Card Effects |
Fire Whip Salamander+Mercury MP: 6/attack Good against ice and plant enemies. |
Strength Up Salamander+Venus MP: 4/time Strength increase by 1.25%. |
Fire Shields Salamander+Jupiter MP: 4/time Two slow moving fire shields fly around Nathan and does damage to any enemies that touches them. |
Flame Sword Salamander+Mars MP: 8/attack A flame sword. |
Fireball Whip Salamander+Diana MP: 32/attack A fireball shoots out from the whip. |
Bomb Salamander+Apollo MP: 20/attack Nathan throws a bomb at enemies. |
Fire Immune Salamander+Neptune MP: 3/time Immune to fire damage and is healed by fire. |
Bat Salamander+Saturn MP: 4/shot The bat shoots fireballs. |
Salamander Salamander+Uranus MP: 160/attack A huge salamander makes fireballs go everywhere. |
Item Crash Salamander+Pluto MP: 4/time Item crashes such as Holy Cross and Hydro Storm. |