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Offline Dremn

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IGA's new project finally teased at PAX?
« on: August 31, 2014, 07:50:25 PM »
+2
Could this be a tease for IGA's project? If it is, I guess this means IGA and Inafune are collabing?



https://twitter.com/jose_otero

EDIT: It definitely seems like IGA is involved going by this tweet. I wonder what "MIZ" stands for.
 
https://twitter.com/brandonnn/status/506252773432623104
« Last Edit: August 31, 2014, 08:01:19 PM by OSM »


Offline DragonSlayr81

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Re: IGA's new project finally teased at PAX?
« Reply #1 on: August 31, 2014, 08:17:03 PM »
+1
Probably Tetsuya Mizuguchi who made the game Rez(which another flyer from the panel featured).

Offline theplottwist

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Re: IGA's new project finally teased at PAX?
« Reply #2 on: August 31, 2014, 09:01:47 PM »
0
OMGOMGOMG

Please let IGA be making a Castlevania clone Please let IGA be making a Castlevania clone Please let IGA be making a Castlevania clone Please let IGA be making a Castlevania clone Please let IGA be making a Castlevania clone ...
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Offline Kingshango

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Re: IGA's new project finally teased at PAX?
« Reply #3 on: August 31, 2014, 09:13:09 PM »
0
The screenshots certainly looks Castlevania-ish, could be Igarashi's new project.

Offline beingthehero

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Re: IGA's new project finally teased at PAX?
« Reply #4 on: August 31, 2014, 09:36:38 PM »
+1
Gothic imagery, castles, shinto temple motifs.

Yep, this is definitely Dave Cox's new project he was hinting about.

Offline DarkPrinceAlucard

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Re: IGA's new project finally teased at PAX?
« Reply #5 on: August 31, 2014, 09:44:31 PM »
0
I'm hoping for a castlevania clone honestly.

After all Konami does not own the rights to Dracula, all he would have to do is create and new group of heroes not belmonts and a new castle that is not castlevania.


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Offline Charlotte-nyo:3

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Re: IGA's new project finally teased at PAX?
« Reply #6 on: August 31, 2014, 10:08:29 PM »
0
I don't quite get the reason for the fine print text at the end saying "yeah that's going to be the game on the Ultra 64" if it's IGA. I assume that's supposed to be some kind of clue as to what it is, but I can't find any way to link IGA to the N64 since it was KCEK that did CV64 and LoD. Only way is if it has to do with someone else linked to the project as well.

Offline shelverton.

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Re: IGA's new project finally teased at PAX?
« Reply #7 on: August 31, 2014, 10:25:02 PM »
0
Looks like an oooold ad ripped out from a 90's video game magazine. Maybe that's the intention? The screenshots are presented on televisions, or something? Or maybe it's just a border. The "Ultra 64" thing (which I can barely read) makes the plot thickens even more. I wonder wtf this is. Anyway, I've missed IGA so I'm excited again.

Offline Foffy

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Re: IGA's new project finally teased at PAX?
« Reply #8 on: August 31, 2014, 10:25:44 PM »
0
I don't quite get the reason for the fine print text at the end saying "yeah that's going to be the game on the Ultra 64" if it's IGA. I assume that's supposed to be some kind of clue as to what it is, but I can't find any way to link IGA to the N64 since it was KCEK that did CV64 and LoD. Only way is if it has to do with someone else linked to the project as well.

It's a reference to something from a game magazine.

Offline Shiroi Koumori

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Re: IGA's new project finally teased at PAX?
« Reply #9 on: August 31, 2014, 11:02:05 PM »
0
dun dun dun dun...
I will be expecting a complete announcement soon.

Offline DragonSlayr81

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Re: IGA's new project finally teased at PAX?
« Reply #10 on: September 01, 2014, 12:28:27 AM »
0
The whole alchemy theme kinda reminds me of how IGA said he tends to make the gameplay gimick first, then make a story revolving the gimick rather than make a story and create a gimick for it. Making alchemy a main theme for the hero almost fits with IGA's method of game making.

Offline Dark Nemesis

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Re: IGA's new project finally teased at PAX?
« Reply #11 on: September 01, 2014, 12:54:17 AM »
0
It's looking and sound like Castlevania, but i want hold my hopes, until it's revealed what is truly.
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Offline Nagumo

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Re: IGA's new project finally teased at PAX?
« Reply #12 on: September 01, 2014, 01:41:24 AM »
0
Could someone explain why a game that is being shown at a Keiji Inafune panel means it's going to be developed by IGA instead of Keiji Inafune?

Offline Foffy

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Re: IGA's new project finally teased at PAX?
« Reply #13 on: September 01, 2014, 02:05:45 AM »
+1
Could someone explain why a game that is being shown at a Keiji Inafune panel means it's going to be developed by IGA instead of Keiji Inafune?

It was shown at Mighty No 9's panels, and if you know who was involved in raising awareness to the game, it was the company 8-4, who also assisted in the promotion videos. 8-4 have worked on at least two of IGA's games. It wouldn't surprise me if they too were getting behind this as they did with Mighty No 9, hence the teaser. Some of those at 8-4 also worked in magazine press, primarily EGM, which would explain the style of teasers for this and the other game shown at the event. I mean, why would the creator's name be intentionally obstructed? It's clearly not Inafune.

There were two mysterious ads from that booth, one of which is supposedly hinting at this game being IGA's, the one this thread is based upon. The "turning your world upside-down" is a Symphony of the Night reference, the image of the castle, and the image that looks similarly to the shrine stuff from Aria of Sorrow. If you want to look that deep, those are all either strange coincidences or references.
« Last Edit: September 01, 2014, 02:07:18 AM by Foffy »

Offline uzo

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Re: IGA's new project finally teased at PAX?
« Reply #14 on: September 01, 2014, 02:09:09 AM »
0
Could someone explain why a game that is being shown at a Keiji Inafune panel means it's going to be developed by IGA instead of Keiji Inafune?

It's possible that if this is IGA's game that Comcept, Inafune's company, will be publishing it. At this point it's pure speculation entirely, but would be a really awesome if true. They're both famous japanese action game developers, and Comcept is really the place for IGA to shine if he had been held back in a lot of ways by Konami.

It's pretty well implied that Inafune isn't heading this, whatever it is. They made sure to remove the project leader's name off this hand out. If it was Inafune, they'd just come out and say it.

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