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General Castlevania Discussion / Re: Anyone else getting the itch for a new game?
« Last post by Abnormal Freak on August 02, 2025, 01:15:20 AM »My butthole gets an itch sometimes.
Perhaps this is only me, however, I seem to recall believing the narrative of Lisa’s murder was largely to do with Dracula himself, rather than the public genuinely believing that Lisa was indeed a witch.
Perhaps this is only me, however, I seem to recall believing the narrative of Lisa’s murder was largely to do with Dracula himself, rather than the public genuinely believing that Lisa was indeed a witch.
In the Nightmare, she is indeed being shown crucified, and a flashback in the Symphony of the Night prequel manga has Dracula cradling Lisa's body, looking very unburnt, but stained bloody as though she's been stabbed, and there ARE two men with spears in the Nightmare, so if these two things both reflect the reality, it's likely this is how she was killed.
It's worth noting there's NO documentation of this being done at ALL in the Christian world in the post-Roman era, as executing someone by crucifixion, even partially, would have been seen as a TERRIBLE blasphemy against Christ. By Lisa's time, crucifixion was practically extinct in Europe as a means of execution.
Interestingly, while not documented, there are some historic allusions to Ottoman forces possibly executing Christians in this way as a deliberate mockery of the faith. Considering the historic Dracula's ties to the Ottoman Empire and their long term presence in the region by this point in real history, this opens up some intriguing historic possibilities in the setting. It's entirely possible the Ottomans might have killed Lisa then, especially to punish Vlad for his barbaric methods of combat -- after all, Castlevania IS clear that "The Impaler" was one of Dracula's many identities. And thanks to Francis Ford Coppola's Dracula film already linking the Ottomans with the death of Dracula's wife and therefore his ascendancy as a Vampire, this is a REALLY neat storytelling link that honestly works better than Konami's own official napkin notes on the subject.
[EDIT] It's worth noting that the Curse of Darkness manga strongly disagrees on the matter of Lisa's death. While it does not SHOW IT outright, it VERY strongly implies that Lisa was burned. (Thanks, PlotTwist!)
And her message to Dracula is SLIGHTLY different in the Japanese script:
Personally I think Lisa comes across as kinder in the English version. "Life already sucks, so please don't make it worse." is a lot kinder than "If they ARE as bad as you want to think they are, they'll destroy themselves without any need for you to get involved."
Replaying it on the Dominus collection, my opinion slightly shifted. I still enjoy the game, but now I sense there is still a lot of laziness & cut corners hidden throughout the game that I didn’t notice before. The map & different locations seem cool at first glance but they leave a lot to be desired, there’s only minor exploration in what’s supposed to be mansions & large caves
The enemies themselves, most of them look cool but they’re missing an important detail: death animations. It’s one of the many details that immersed me into SotN, every enemy has their own unique death. In OoE, you kill a lizardman and he just falls over. Same with some of the walking armors, once defeated they just hunch over on their knees & fade in color. While replaying I was wondering, why didn’t the programmers make them explode or disintegrate like in the other games?
There are some areas where the music repeats itself, even in the castle itself, from the entry hall to the library it’s the same song playing on loop. What the fuck?
Then there’s Ecclesia itself. Apparently there’s only 3 members in the entire organization? Why have a headquarters with literally nobody else to be found inside. And Barlowe’s motivation is just way too predictable, they gave his betrayal no backstory other than “surprise surprise I’m actually a Dracula disciple & this whole thing has been a ruse all along” blah blah… come on guys, Disney villains from the 90’s had more going on for them than this.
Shanoa has no personality either. Maybe it would’ve been better if she sacrificed herself using Dracula’s power giving us a tragic but satisfying ending, cementing the fact that only a true Belmont can withstand Dracula’s might. But Albus’ ghost saves the day, how convenient.
I still feel it’s a better put-together experience than Portrait, but… I don’t know. There’s still not enough meat on the bones.