http://www.nintendolife.com/news/2017/05/bloodstained_ritual_of_the_night_is_only_20_to_30_percent_complete
Unsurprising, though as usual, I would rather it not be rushed. I am wondering when in 2018 they are shooting for now, though.
Honestly, I don't think it's as bad as the article made it sound, and it might have been a mistranslation of the interview with IGA. Our community manager, Mana, explained things in the bloodstained forums shoutbox, you can see a summary in this post:
http://bloodstainedfanforums.com/thread/2377/iga-bitsummit-interview-famitsu-2017"Right now it's 20-30% complete due to the fact mass-producing system isn't complete. Once we have those systems complete, the process afterward should come much faster
" Mana further clarified by saying, "Mass producing is how all the readily available models, stats, text are implemented into the game system."
So really, it's more of a matter of "implemented" rather than "completed." The example she gave was, "Let's say we have all enemy models completed, but if we only implemented 10% of it, that would really mean only 10% is actually complete inside the game." So I think it's fair to assume they have most of the assets, models, etc. are complete, they just haven't added them into the framework of the game yet, and that should be an easier task than building all those models out of scratch in the first place! So yeah, while IGA's correct in saying that they need to pick up the pace, I don't think they're really as far behind as the article is implying