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Offline Jorge D. Fuentes

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Re: The first sign rises with the full moon.
« Reply #2715 on: August 14, 2016, 07:57:10 PM »
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They'd have to design a different little polygon skin.  It'd be a lot of work.
Big budget games like Xenoblade Chronicles have that sort of thing.
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Offline Claimh Solais

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Re: The first sign rises with the full moon.
« Reply #2716 on: August 15, 2016, 05:32:26 AM »
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I'm all for a paper doll system in Symphony of the Night just because it would mean Death strips Alucard naked at the beginning of the game, and Alucard will look damn right hilarious when saving Richter because of the giant swirly glasses he'll be wearing.
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Offline affinity

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Re: The first sign rises with the full moon.
« Reply #2717 on: August 16, 2016, 07:39:46 AM »
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even a kickstarter project like Friday the 13th The Game is going to have customizable clothes for the Counselors.

costume change for 3D models is easier than 2D sprites.  especially if its costumes that can change textures or be used somewhat like a reskin.

it would require extra modelling though.  people put Neptunia characters in Left 4 Dead on PC, and given SFIV characters new proportions and looks, because most of those models were already made and modders didn't have to make them from scratch.

though yea, while people would like visual armor customization stuff, there's lots more to consider. 
plus some would prefer the default clothes, so if armor was required to change appearance, and has stats related to that, that could make some upset wearing stuff they don't wanna wear, kind of like Xenoverse where in order to be optimal in stats, they have to equip clothes they may not like.

so overall IGAvanias really avoid the whole fashion nightmares that some games like Xenoverse and FFXI have to go through, unless there is a glamours option like FFXIV.

there's a lot of content and assets to be made for Bloodstained, so different visuals for each equipped armor stuff wouldn't be a priority overall. 

though gameplay wise, IGAvanias have leveling and stuff, so it would be even possible to fight naked as long as you have the skills to avoid getting hit and reduce the target's HP to nothing (though a optimal weapon could speed things up).




Offline TheTextGuy

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Re: The first sign rises with the full moon.
« Reply #2718 on: August 17, 2016, 04:59:00 PM »
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I'm all for a paper doll system in Symphony of the Night just because it would mean Death strips Alucard naked at the beginning of the game, and Alucard will look damn right hilarious when saving Richter because of the giant swirly glasses he'll be wearing.

Alucard with a swirly lens groucho glasses saving Richter... it's kinda amusing.

Offline affinity

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Re: The first sign rises with the full moon.
« Reply #2719 on: September 08, 2016, 02:27:54 PM »
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aaaah, not sure how they will promote Bloodstained without spoiling the castle areas and bosses.   maybe they could show the demo area with different weapons as examples.

Offline zangetsu468

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Re: The first sign rises with the full moon.
« Reply #2720 on: September 08, 2016, 03:14:12 PM »
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Alucard with a swirly lens groucho glasses saving Richter... it's kinda amusing.

The ones with the eyes painted on the outside
<<<<<<<<<<<<<<<<[Judgement]>>>>>>>>>>>>>>>>>

                              
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Offline Kingshango

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Re: The first sign rises with the full moon.
« Reply #2721 on: September 08, 2016, 05:44:23 PM »
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The game has been delayed to somewhere in 2018

https://www.youtube.com/watch?v=zuTZMMsUwY4

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Offline DragonSlayr81

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Re: The first sign rises with the full moon.
« Reply #2722 on: September 08, 2016, 05:49:15 PM »
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Understandable. I'm usually one to roll my eyes(and cry inside) regarding delays(did so with FFXV, even though with recent screens and footage, it looks like that was for the best), but with this one, I can wait. Already has more potential than MN9. Just give us a damn fine game, IGA, and you have our patience.

Offline Kingshango

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Re: The first sign rises with the full moon.
« Reply #2723 on: September 08, 2016, 05:52:56 PM »
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Well this also means the Wii U and Vita ports are dead then.

Hopefully IGA got a hold of a NX dev kit.

Offline affinity

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Re: The first sign rises with the full moon.
« Reply #2724 on: September 08, 2016, 06:23:15 PM »
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that must be a huuuuge castle.    well there will be things to play between now and Bloodstained, so they know what they're doing. 

 it's a good thing FFXIV adds lots of new content every couple of months, and next expansion is early next year.

Offline Dremn

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Re: The first sign rises with the full moon.
« Reply #2725 on: September 08, 2016, 06:25:15 PM »
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I am fine with this, I expected a 2018 release date anyway. I will definitely be getting this for PS4 instead now too.

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Offline zangetsu468

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Re: The first sign rises with the full moon.
« Reply #2726 on: September 08, 2016, 07:54:05 PM »
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I saw this coming last year. No worries, plenty of games on the shelf to dust off.
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BE=Bad Ending
RE=Richter Ending

Offline Claimh Solais

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Re: The first sign rises with the full moon.
« Reply #2727 on: September 08, 2016, 08:19:23 PM »
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Considering the game didn't enter full production until July 2016, it's not surprising. Like others, way back during the campaign I was sure we wouldn't be hitting the March 2017 mark. Which is fine.

I got Final Fantasy XV pre-ordered, still need to finish God Eater and God Eater 2, gonna be hitting up Resident Evil 7, Trails of Cold Steel II, and Berserk Musou and Samurai Warriors: Sanada Maru when those come out... Hell, I don't think I'll even have TIME for Bloodstained if it still went for the March 2017 release. :P
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Offline Kingshango

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Re: The first sign rises with the full moon.
« Reply #2728 on: September 08, 2016, 10:41:38 PM »
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Another silver lining: 2018 looking pretty good already

Bloodstained
Shenmue 3
Final Fantasy 7 Remake
Resident Evil 2 Remake
Half Life 3

Everything's coming up Milhouse. :)

Offline X

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Re: The first sign rises with the full moon.
« Reply #2729 on: September 08, 2016, 10:51:30 PM »
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Yeah, no big deal to wait this one out. I'd rather wait and have a polished game then see something that's mediocre, incomplete, and full of bugs. IGA and his team should definitely take their time and do a good job right from the get-go. It'll make playing the game that much more rewarding.
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