Recent Posts

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Fan Stuff / Re: Carpathian Night - Some Legends Refuse to Die!
« Last post by X on January 19, 2022, 05:38:35 PM »
Nice close-up image.  :)
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Fan Stuff / Re: Carpathian Night - Some Legends Refuse to Die!
« Last post by VladOfWallachia on January 19, 2022, 08:35:58 AM »


The Dracul family has no greater enemy than the monks of the Kelemen Monastery. They have waged war on each other for centuries, and now both sides are on the brink of extinction. Abbot Dorin is all that remains of his ancient order.
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Fan Stuff / Re: Castlevania: Seal of the Eclipse
« Last post by Jop on January 18, 2022, 06:06:00 AM »
I hope im not late for this :v

https://imgur.com/rZMETyP

and by the way nice work, this looks so cool :3
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Off Topic / Re: Bob Saget found dead in Orlando Hotel room at age 65
« Last post by X on January 17, 2022, 09:11:38 AM »
Quote
Some drunk guy was being loud and heckling him at the start of his routine, so Bob made him look like an idiot and then made his way back to him several times throughout his act. Good times.

lol! If people cannot walk the walk, they shouldn't talk the talk. But there's no cure for stupid, especially when alcohol is involved.
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Fan Stuff / Re: Castlevania: Seal of the Eclipse
« Last post by Riggles on January 17, 2022, 08:39:41 AM »
Oh that sounds awesome, as said, it's not important at all in the grand scheme of things and doesn't really affect anyone, we're all looking forward to how this game is shaping up either way! Just a cool extra if there's not too much effort involved of course.
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Fan Stuff / Re: Castlevania: Seal of the Eclipse
« Last post by Dracula9 on January 17, 2022, 08:34:15 AM »
It MIGHT be doable to drop 16px off the vertical at the bottom and turn gameplay reso to 208 instead of 224, which would give 240px maximum and not sacrifice the HUD at all.

I have no idea how this will look in terms of what's already been built, but I can play around with it and see if it affects anything poorly.

If it does mess the resolution "look" in a way i don't like but doesn't hinder anything gameplay wise I can definitely just include a "CRT friendly" option that forces this reduction, probably able to be set before anything else loads in the runner so there's not any cutoff in title/menus.

It SEEMS like a simple enough thing to try and include for, so while I won't promise anything solid (least of all make promises this early on) I'll at least fiddle with it and see what sticks.
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Fan Stuff / Re: Castlevania: Seal of the Eclipse
« Last post by Riggles on January 17, 2022, 07:26:12 AM »
Ah okay, well the resolution is the issue, since the max a CRT TV can do is 240 visible lines, to go up to 256p you'll have to start reducing game speed and output 57-58Hz instead. Aspect ratio isn't an issue as you can adjust that on the CRT itself. Not sure how difficult it is to have adjustable game speed (like a hidden .ini option to specify what refreshrate the game should run at). But that affects the speed of the game, 2-3Hz makes for slightly slower gameplay/animation, so it's a weird compromise and I don't expect such a weird option to be included.

Totally understandable not wanting to put in additional work for an alternative sacrificed HUD for such a niche audience.
As for scanline shaders, I think it would be possible for users to use reshade to accomplish that.
(I can not wait until modern displays can compare to CRT in motion clarity with new strobing tech, because looks wise, shaders can get pretty darn close nowdays)

Put the 240p mockup on a 4:3 CRT for fun. (Standard def 16:9 CRT's are common in Europe, but the game would look great on either)

(click to show/hide)
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Fan Stuff / Re: Castlevania: Seal of the Eclipse
« Last post by Dracula9 on January 17, 2022, 06:31:53 AM »
Hello, friend! Welcome to the Dungeon, glad to have ya!

No, I'm not partial in the least to the reduced HUD as it was structured the way it is with specific purposes in mind (e.g. horizontal bars for other characters is structurally impossible without ridiculous crowding), and the option of an overlaid one is a no-go since a solid black behind it ensures the information on it will never be confused or hard-to-see against anything under it.

However, adding an option to toggle letterboxing to increase the vertical dims to something more CRT or 4:3-friendly MAY be a viable option. Won't be as ideal, but the current resolution was set specifically to cater to the fact that a lot standard monitors on the market today are likely built to 16:9 specs (or that's what a majority of PC gamers, as far as I'm aware at least, are probably using).

I also considered the possibility of an also-toggleable CRT filter. But in either case, these aren't immediately-pressing priorities, so final decision(s) on these won't come until further down the line, which means there's at least a solid chunk of time to brainstorm solutions for things like this.
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Off Topic / Re: Bob Saget found dead in Orlando Hotel room at age 65
« Last post by JR on January 16, 2022, 10:50:50 PM »
Well, that sucks. He did some great stand-up work. My sister got me tickets to go see him live about 10 years ago. Some drunk guy was being loud and heckling him at the start of his routine, so Bob made him look like an idiot and then made his way back to him several times throughout his act. Good times.
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I just hope the time they spend producing these doesn’t detract them from making a new game and would like to think it’d encourage them to do so. 

If the success of the Netflix series didn't convince them to start developing a new game, I don't think this fad will.

The thing that I really hate about this is that it's not too far along after the whole Wada/Heritage Auctions thing started getting heat. I'm not saying that situation is related to this, other than both being about entities wanting to find a low-effort way to make money off of gaming nostalgia.

As opposed to just being regular lazy with the pachislot and gacha games they've been haucking until now.

They hadn't even reached their ultimate scum form yet.

Heh, true. I guess I did understate the do-nothing business strategy of Konami when it comes to their IPs. I shudder to think about what they'll actually try next while not giving anything close to a shit.
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