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Offline SerenityinFire

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Finish Him! Completing player character animation sets
« on: November 20, 2012, 11:30:09 AM »
+4
A sprite project I've been working on the past few days has been completing animation sets for all player characters from SotN and onward.  This means all characters being able to use eachother's weapons, and so on and so forth - not to mention a few done just for fun.  All updates will go into the first post in this thread.  This project will also include Leon and Juste Belmont.  All sprites will be available as public domain once the sheets are completed.

First off is Richter.  He is now able to use Alucard's swords, including the appropriate jumping and ducking animations of course.  All weapon attacks done thus far have the proper jumping and ducking animations as well as new jumping animations for the whip.  More to come!
(click to show/hide)

Complete Animation List
(click to show/hide)
« Last Edit: November 27, 2012, 03:58:41 PM by SerenityinFire »

Offline crisis

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Re: Finish Him! Completing player character animation sets
« Reply #1 on: November 20, 2012, 01:16:19 PM »
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wrong forum

Offline Jorge D. Fuentes

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Re: Finish Him! Completing player character animation sets
« Reply #2 on: November 20, 2012, 01:59:20 PM »
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This is nice!  You only have two posts which is why you cannot post in Fan Stuff yet.
That's why this thread is here rather than there.  I will move it, though.  Nice Hadooouuken!
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Offline Kale

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Re: Finish Him! Completing player character animation sets
« Reply #3 on: November 20, 2012, 06:23:04 PM »
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Those look awesome.

Offline Neobelmont

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Re: Finish Him! Completing player character animation sets
« Reply #4 on: November 20, 2012, 09:15:46 PM »
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The Belmont backhand  :o
(click to show/hide)
Come on now this was going to happen eventually  :P

Offline Phoenix7786

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Re: Finish Him! Completing player character animation sets
« Reply #5 on: November 20, 2012, 09:30:55 PM »
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Man those look great. So much so I never would have guessed those were fan-made.
And welcome to the 'dungeon, Chummer!
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Offline Richter Belmondo

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Re: Finish Him! Completing player character animation sets
« Reply #6 on: November 20, 2012, 10:18:07 PM »
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Very Nice !
Always said '' Arg , damn whip , why did'nt richter use his dagger for the closer ennemies ? ''

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Re: Finish Him! Completing player character animation sets
« Reply #7 on: November 21, 2012, 01:11:01 AM »
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Shoryuken!!!

Offline Inccubus

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Re: Finish Him! Completing player character animation sets
« Reply #8 on: November 21, 2012, 01:39:17 PM »
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I knew these would go over well here. ;)
"Stuff and things."

Offline darkmanx_429

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Re: Finish Him! Completing player character animation sets
« Reply #9 on: November 21, 2012, 06:12:49 PM »
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Howz about a  dragon punch?

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Offline SerenityinFire

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Re: Finish Him! Completing player character animation sets
« Reply #10 on: November 21, 2012, 07:12:41 PM »
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Thanks for the kind words!  There are surely more to come! ;D

A dragon punch would be very easy to do since Richter already has a move like it.  I could throw in a Hurricane Kick too while I'm at it.

Offline SerenityinFire

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Re: Finish Him! Completing player character animation sets
« Reply #11 on: November 23, 2012, 08:02:20 AM »
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First post updated with more Richter goodness.

Offline Jorge D. Fuentes

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Re: Finish Him! Completing player character animation sets
« Reply #12 on: November 23, 2012, 08:56:18 AM »
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Yeah Richter already has a DragonPunch and a Hurricane Kick variant.
Nice sprites! :D :D :D
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Offline SerenityinFire

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Re: Finish Him! Completing player character animation sets
« Reply #13 on: November 23, 2012, 11:48:36 AM »
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I'm thinking I just might end up redoing/touching up a bunch of Richter's sprites because it seems that he alternates between long hair and short hair in some of his default animations from RoB - PoR. :-\

Offline VladCT

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Re: Finish Him! Completing player character animation sets
« Reply #14 on: November 23, 2012, 03:42:43 PM »
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I'm thinking I just might end up redoing/touching up a bunch of Richter's sprites because it seems that he alternates between long hair and short hair in some of his default animations from RoB - PoR. :-\
If you're going to do that, stick with the short hair so it'll be consistent with his official art.
In fact, if you want to touch them up to be even more consistent with his official design, you might want to edit them to look a bit more like BullockDS' work over here:

Of course, I'm not saying that you have to...
« Last Edit: November 23, 2012, 03:53:48 PM by VladCT »
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