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Offline Gaawa-chan

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Re: Castlevania: Lords of Shadow - Mirror of Fate 3DS (Discussion Thread)
« Reply #4155 on: December 07, 2012, 09:40:01 PM »
0
If Trevor is Alucard... what happened to the back of his coat? I mean, the fronts of the coats look similar enough, but:


Offline Dremn

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Re: Castlevania: Lords of Shadow - Mirror of Fate 3DS (Discussion Thread)
« Reply #4156 on: December 07, 2012, 10:37:43 PM »
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Wow, those new screens look awesome. I'm really liking the art direction in this now.


Offline Black Cat

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Re: Castlevania: Lords of Shadow - Mirror of Fate 3DS (Discussion Thread)
« Reply #4157 on: December 07, 2012, 10:38:52 PM »
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If Trevor is Alucard... what happened to the back of his coat? I mean, the fronts of the coats look similar enough, but:



I admit, I never really understood why people thought they had the same coat. The artwork clearly shows the only thing similar about them is their length. Still doesn't necessarily mean that Trevor can't be Alucard. I'd personally prefer if it weren't the case but won't jump to conclusions.

Love the designs on the back of Alucard's though.

Offline Inccubus

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Re: Castlevania: Lords of Shadow - Mirror of Fate 3DS (Discussion Thread)
« Reply #4158 on: December 07, 2012, 11:24:41 PM »
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Because of the similar colors, I guess. I'm more annoyed that they all use the same kind of weapon.
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Offline Dark Nemesis

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Re: Castlevania: Lords of Shadow - Mirror of Fate 3DS (Discussion Thread)
« Reply #4159 on: December 08, 2012, 06:17:57 AM »
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I must admin that MoF is looking much more better than it's predecessor. I like the art style, it's more gothic and dark.
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Offline Neobelmont

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Re: Castlevania: Lords of Shadow - Mirror of Fate 3DS (Discussion Thread)
« Reply #4160 on: December 08, 2012, 10:14:59 AM »
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Cox confirmed that it was a design choice, they wanted the cutscenes akin to the comic cutscenes from the DLC.

Then make it exactly like those cutscenes the emotion/ odd lip sync thingy seems really cheap, odd yet, while this style is unique it's very baffling almost boarderline horrible  :(
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Come on now this was going to happen eventually  :P

Offline Zetheraxza

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Re: Castlevania: Lords of Shadow - Mirror of Fate 3DS (Discussion Thread)
« Reply #4161 on: December 08, 2012, 02:29:11 PM »
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Despite that Alucard is using a whip, I forgive it because the Whip is Red and it's after-image is red as well. "Dark Wave" like in PoR. Evil looking whips are always cool and I hope it glows red as well. I'm actually looking forward to play as "Alucard with a Whip", really.

Offline e105beta

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Re: Castlevania: Lords of Shadow - Mirror of Fate 3DS (Discussion Thread)
« Reply #4162 on: December 08, 2012, 11:38:51 PM »
+1
I have to say, Alucard's design in this is pretty boss. I think I might like it better than his SotN design.  :-X

In fact, the character design for Mirror of Fate is overall quite stellar, and while fresh still really has that Castlevania Gothic/Romanesque punch

Offline Claimh Solais

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Re: Castlevania: Lords of Shadow - Mirror of Fate 3DS (Discussion Thread)
« Reply #4163 on: December 09, 2012, 07:59:37 AM »
+1
I have to say, Alucard's design in this is pretty boss. I think I might like it better than his SotN design.  :-X

In fact, the character design for Mirror of Fate is overall quite stellar, and while fresh still really has that Castlevania Gothic/Romanesque punch

For Simon and Alucard, it has my favorite renditions of them. As for Trevor, his MoF design rivals his CoD design in awesomeness.
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Offline Alutwon

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Re: Castlevania: Lords of Shadow - Mirror of Fate 3DS (Discussion Thread)
« Reply #4164 on: December 09, 2012, 08:03:38 AM »
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If Trevor does end up becoming Alucard, it certainly would give Simon a reason to enter the castle. To search for his father I mean.

Offline Claimh Solais

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Re: Castlevania: Lords of Shadow - Mirror of Fate 3DS (Discussion Thread)
« Reply #4165 on: December 09, 2012, 08:04:46 AM »
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If Trevor does end up becoming Alucard, it certainly would give Simon a reason to enter the castle. To search for his father I mean.

I thought Simon's reasoning for entering the castle was to avenge the deaths of his parents.
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Re: Castlevania: Lords of Shadow - Mirror of Fate 3DS (Discussion Thread)
« Reply #4166 on: December 09, 2012, 08:37:48 AM »
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So... is there any hope this game will have any Classic CV tunes?

Offline Rugal

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Re: Castlevania: Lords of Shadow - Mirror of Fate 3DS (Discussion Thread)
« Reply #4167 on: December 09, 2012, 08:53:43 AM »
-3
So... is there any hope this game will have any Classic CV tunes?

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Offline flyingchai

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Re: Castlevania: Lords of Shadow - Mirror of Fate 3DS (Discussion Thread)
« Reply #4169 on: December 09, 2012, 09:15:47 AM »
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:'(

I don't know what the hell Rugal's laughing at. Cox has said there will be some recognizable CV themes, knight. Of course, they'll probably be worked into other compositions, but the tunes will be in there.

In fact, "Rising" from CVIII is already in the first trailer's background music.
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