It took a little more time than I thought, but now I'm finished the demo of my project!
http://www.mediafire.com/download/3l97q24poa2ozvc/Castlevania.exeThere's two main levels - the City (I've showed the full walkthrough of it in one of my videos), and the Forest. Also there's placeholders in place of the Chapel and the Caves levels, so you can get an idea about a structure of the whole world.
I think, the Forest is a little too difficult, even for a Castlevania game - I can't be 100% sure, 'cause I was the only tester until now. And speaking of the testing, the only bug that I'm aware of is the bug with the horizontally moving platforms. Sometimes, the character is "teleporting" from one side of the platform to another one. I did everything that I can to fix it, but it don't get a proper testing yet, so the bug still can be present.
The game supports three type of controls at the same time - you can control you character with the arrows, Z X C and Enter keys (like in classic Japanese PC games), WASD JKL SPACE (modern console-type controls)... And xinput-compatible gamepad! (x360ce emulator works fine too).
I still haven't polished the save system. It works as it should, but there's only one save slot, so if you will start a new game, the old save file will be instantly deleted.
Aaaand... I didn't come up with the good name for my project. Also, my GM:Studio didn't want to add custom icon and title name, I dunno why. It seems everything right now is against my project's individuality.