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Fan Stuff / Re: Castlevania ReVamped - New Fan Game Out Now!
« Last post by Aceearly1993 on March 09, 2024, 05:23:35 PM »
Congrats on release!
I'm touched to see a fan made game having such detailed and fully functional control setup screen. Good work!

Will have a good time messing up with it once my other game related projects are done.
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Naturally, when you have a series that hasn't had a serious console release in a decade, you are going to have many different smaller developers who loved the game and want to make a game to scratch the itch for themselves, as well as for other fans. Some express this hunger through fan games and others through original stories.

Metroidvania is a very broad term, and yet a crucial term/hashtag for any smaller developer trying to get their game seen, be it a fan game or original. There is a wide variety of open world action games that prioritize and blend elements in different ways and it would be a mistake to assume that all of these games simply aim to mimic symphony of the night.

Although they are fan games, the very purpose of The Lecarde Chronicles games was to blend classicvania challenge and gameplay style with open world elements because we love every style of castlevania game.

That being said, there really is no shortage of any genre of game these days especially when fan games are considered.



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Fan Stuff / Castlevania ReVamped - New Fan Game Out Now!
« Last post by Wallz! on March 09, 2024, 10:47:30 AM »


I'm really excited to share this with you all!

This is the launch of my new Castlevania fan game, Castlevania ReVamped! Take control of Simon on his first adventure in a more metroid-oriented MetroidVania style game. This is a complete game, see the download in the video! This game is for Windows and Linux PCs.
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Off Topic / Re: Akira Toriyama has died
« Last post by Gunlord on March 09, 2024, 12:55:17 AM »
Big RIP. I have so many fond memories of reading articles on Greg Werner's old fansite, endlessly debating plot points with my friends in middle school...it was pretty much my childhood. RIP indeed, Mr. Toriyama.
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Off Topic / Re: Akira Toriyama has died
« Last post by VladOfWallachia on March 08, 2024, 06:18:08 AM »
An all time great manga artist, and an all time great character designer, as Son Goku is among the most recognizable images in manga, and his DQ monsters gave the same impact in the video game realm. His blue slime is the most iconic, and a perfect example of how he can turn a super generic DnD enemy that's been done countless of times into something that is clearly and uniquely his own, and recognizable around the world as so.

There will never be another like him.

Toriyama's work has influenced me as well, as the character Iscariot in Carpathian Night is partially inspired by Frieza.
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Off Topic / Re: Akira Toriyama has died
« Last post by Bloodreign on March 08, 2024, 01:52:14 AM »
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Been long tired of the Metroidvania style of CV games, I still go back to the linear stage for stage CV's if I get the rare itch to do so. I don't particularly like backtracking in games (a reason why I never played much Blaster Master for NES, played through Super Metroid and the GBA Metroids without much issue, but have not gone back to any games in the series since), it's also a reason I didn't fall in love with RPG's until much later in my gaming life, I grew up on games where you had to keep going forward, even if the early games I played were simplistic as hell, but you kept moving forward even in those, trying to get the high score.
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Off Topic / Akira Toriyama has died
« Last post by Highwind Dragoon on March 07, 2024, 07:30:50 PM »
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General Castlevania Discussion / Somehow, Palpatine returned
« Last post by crisis on March 07, 2024, 06:44:52 PM »
I’ve recently played this Switch game called After Image, very VERY SotN inspired and very long/difficult. I still enjoy metroidvanias but in limited amounts. Ori & the Will of the Wisps is a beautiful game but I had to take a break, and it’s been a few months now since it does get kind of repetitive after a while. It’s a shame we’ve never gotten a fusion between the 2 gameplay styles in a Castlevania game; like the journey to the castle could be linear classic style, then once you reach the castle it turns into a metroidvania.
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Classicvanias have always been superior.

The Curse of the Moon games proved that
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