For my masters program, I'm taking a research class right now. The main project is to write a research proposal...so for the class we are to write the Introduction, Literary Analysis, and Methodology of a research project. (As in, for quantitative and qualitative research and data findings, even though I don't have to do that part of it.)
I'm gonna do something related to gamification, which the teacher thinks is a fantastic idea. Considering the advice I've gotten so far, I should come up with a specific classroom project to gamify, and build my study from that.
But I don't have a clue yet what "activity" to gamify. Any thoughts from the dungeonites? I'll probably come up with something soon, since I need to get started...but still...
And if I don't have any ideas before people start posting, would you mind if I perhaps used your idea?