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The Castlevania Dungeon Forums => Hardcore Gaming 101 => Topic started by: Lelygax on September 11, 2013, 05:36:17 PM

Title: Kara, a PS3 Tech Demo (2012)
Post by: Lelygax on September 11, 2013, 05:36:17 PM
Kara : a PS3 new technology (http://www.youtube.com/watch?v=lhoYLp8CtXI#ws)

Someone else find it to be amazing? Im not even talking about the graphics, but the animation and story. I thought about posting it in Off-topic, but its running in a PS3 after all and is a tech demo.
Title: Re: Kara, a PS3 Tech Demo (2012)
Post by: Pfil on September 11, 2013, 10:44:43 PM
I saw it some months ago, it is amazing. I kept wishing it was a real game instead of a tech demo.
Title: Re: Kara, a PS3 Tech Demo (2012)
Post by: Lelygax on September 11, 2013, 11:33:04 PM
Me too, its so deep.
Title: Re: Kara, a PS3 Tech Demo (2012)
Post by: Pfil on September 12, 2013, 12:13:58 AM
Maybe the developer who published it is making some game. Do you know who did it?
Title: Re: Kara, a PS3 Tech Demo (2012)
Post by: Lelygax on September 12, 2013, 12:49:20 AM
"Quantic Dream, the development studio behind titles like Heavy Rain, has showcased the new technology, entitled 'Kara'."

At least thats what the description says, we're lucky that they included this info :)
Title: Re: Kara, a PS3 Tech Demo (2012)
Post by: Pfil on September 12, 2013, 01:12:12 AM
I didn't play Heavy Rain. Is it true that it is a QTE fest?
Title: Re: Kara, a PS3 Tech Demo (2012)
Post by: Lelygax on September 12, 2013, 09:00:14 AM
Good question, I dont even know this game.
Title: Re: Kara, a PS3 Tech Demo (2012)
Post by: Flame on September 12, 2013, 10:21:04 AM
The tech demos always look like they would make better game material than half the games that later come out.

Same goes for the PS4 and The Dark Sorcerer. (the comedy bit aside)
Title: Re: Kara, a PS3 Tech Demo (2012)
Post by: X on September 12, 2013, 10:34:56 AM
It's clearly in the vain Issac Asimov's works of a singular mass-produced robot gaining sentience, and then is regarded as a defective product because of their discovered individuality. If that robot wishes to live, let them, and not let corporate matters interfere. Time itself will be the judge if they are true to their desire of life and freedom. If we were living in such a society, the this game would definitely raise strong questions about what it means to create a 'living machine' whom suddenly, out of the blue, acquires free will.
Title: Re: Kara, a PS3 Tech Demo (2012)
Post by: Pfil on September 12, 2013, 10:34:18 PM
Did anyone play Heavy Reain? Is it really all QTE's and nothing else?
Title: Re: Kara, a PS3 Tech Demo (2012)
Post by: shelverton. on September 13, 2013, 09:54:04 AM
I played it. It's more than QTEs, but yes - you will press buttons in a specific order a lot. Dunno how the Move-version is though. Heavy Rain was a very special game for me, I liked it a lot. The QTEs are not as distracting as they are in other games IMO. I liked the story, the characters, the setting.. It was definitely worth playing. I choose to look at this game as a cinematic "point & click" kind-of adventure game but with different controls. The game is not for everyone though..
Title: Re: Kara, a PS3 Tech Demo (2012)
Post by: Pfil on September 13, 2013, 01:34:10 PM
After liking The Last Of Us I've been trying to find something "mature" that I may like. Mature in that way, not like GTA.
I thought about Heavy Rain and Beyond: Two Souls, but I'm not sure.
I usually fit in the cathegory "not for everyone"  :P
Maybe I'll try it this weekend, thanks for the info!  :)
Title: Re: Kara, a PS3 Tech Demo (2012)
Post by: Dark Nemesis on September 14, 2013, 01:45:30 PM
Did anyone play Heavy Reain? Is it really all QTE's and nothing else?

Yes and i gave up in the mission with the arrows. Too many QTE's and frustration.
Title: Re: Kara, a PS3 Tech Demo (2012)
Post by: shelverton. on September 14, 2013, 06:00:10 PM
So nobody liked Heavy Rain, huh? Interesting. I have strange taste, I guess... :/
Title: Re: Kara, a PS3 Tech Demo (2012)
Post by: Dark Nemesis on September 15, 2013, 03:01:11 AM
So nobody liked Heavy Rain, huh? Interesting. I have strange taste, I guess... :/

It's not a bad game, it's just the game play mechanics, but i really love the cinematics of the game.
Title: Re: Kara, a PS3 Tech Demo (2012)
Post by: X on September 15, 2013, 09:38:59 AM
Quote
The tech demos always look like they would make better game material than half the games that later come out.

This was THE issue with Aliens: Colonial Marines. The demo was outstanding and everyone thought that they were going to get that when the game was released. It never happened. The graphics were scaled down, the environments didn't look like the ones from the demo and the engine itself was buggy as hell. And of course they decided to make a DLC to fix some of these issues and to fill in some of the game's most jarring plot holes, but it never really did. While the internet is a good invention, it has sadly become the bane of modern gaming. Things that are left unfinished they fix after the initial release with DLC and m ost of the time it's just as bad and buggy too. There should be a law to state that any game which is incomplete in any way will not leave development.
Title: Re: Kara, a PS3 Tech Demo (2012)
Post by: beingthehero on September 15, 2013, 02:53:43 PM
Amazing AI in Aliens: Colonial Marines (http://www.youtube.com/watch?v=8JBsimDxMRw#ws)

But you have to admit it had the greatest AI.
Title: Re: Kara, a PS3 Tech Demo (2012)
Post by: Lelygax on September 16, 2013, 11:08:50 AM
That guy was our ally... right? right?!
Title: Re: Kara, a PS3 Tech Demo (2012)
Post by: Pfil on September 16, 2013, 01:39:46 PM
Yes and i gave up in the mission with the arrows. Too many QTE's and frustration.
So it's true that the game is a QTE fest...