You climb up stairs. You are in a new room, you get your bearings, then... Giant dust snake of destruction appears behind you and you can't outrun it because you waited 2 seconds after entering the level! You get past that snake and cone to a room of platforms leading up. You onow a snake is gonna appear, so you start hopping up the platforms. Then the snake appears and plows you down EVEN THOUGH YOU NEVER STOPPED MOVING. And if you somehow dodge the snake in that room, all the platforms are gone, so you have to suicide to get them to reappear. Seriously, this is just shitty, poorer-than-piss-poor level design. I know people have beaten this, so what the hell? I don't recall NES games with this degree of cheapness in a terrain race. (And no, Mega Man 2's lasers were nowhere near this cheap, those were actual good game design.) And don't say, "You need to use <insert character name>" because that just reinforces how utterly shitty the game design is at that point.