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Offline Lashen

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Re: Turn a regular enemy into a boss
« Reply #15 on: February 16, 2013, 10:08:20 AM »
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I imagine a Kraken! The boss will be near the bottom of the castle where the castle connects with the lake or the sea.
There would be caverns filled with water that lead to the ocean. The battle will not be in the open sea but in the caverns.



I know in the picture I draw the kraken too much in the open but that is just to support my idea.
And I think I will definetely do it in my own game :)

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Offline Kale

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Re: Turn a regular enemy into a boss
« Reply #16 on: February 16, 2013, 04:08:35 PM »
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At least half of the enemies in CV can be a boss. So yea.... at least half of them.

Offline darkwzrd4

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Re: Turn a regular enemy into a boss
« Reply #17 on: February 16, 2013, 04:48:56 PM »
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Blade Master boss!  ;D That ninja skeleton, same size, but much faster and harder to hit. Also, should use a variety of attacks which are impossible to avoid. Would kick your ass, hehe.
Throw in some unarmed attacks like flying kicks and throwing various types of shuriken (throwing ninja stars) while jumping around. It would be one hell of a difficult and annoying boss fight, but one that would fun as well.
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Offline Kingshango

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Re: Turn a regular enemy into a boss
« Reply #18 on: February 16, 2013, 05:02:50 PM »
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The Owl Knight could work as an interesting boss.

Offline KaZudra

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Re: Turn a regular enemy into a boss
« Reply #19 on: February 16, 2013, 06:22:34 PM »
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whole room poltergiest, Just imagine having to dodge and take out every piece of furniture

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Offline Ratty

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Re: Turn a regular enemy into a boss
« Reply #20 on: February 16, 2013, 08:26:55 PM »
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whole room poltergiest, Just imagine having to dodge and take out every piece of furniture

It's been a while but seems like they did that in the Castlevania clone Master of Darkness on the Sega Master System/GG. Although the furniture only spawned 2 or 3 at a time.

Offline Reinhart77

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Re: Turn a regular enemy into a boss
« Reply #21 on: February 16, 2013, 09:55:03 PM »
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Stick a Flea Man in a giant steam powered mech & battle on an outer wall of the Castle, perhaps a courtyard. Or maybe like 3 in a few large-ish sized mechs & fight 'em all at once. You're welcome, Konami.
There's no apparent way to confirm this, but I think that the second boss in Castlevania: The Adventure ReBirth "is" a boss version of a fleaman.  Or at least Igor from the original Castlevania, who gets beefy for a time like Mr. Hyde, until it wears off.  Plus the "executioner" from Mirror of Fate might be a boss version of a hunchback.  But yeah, if they'd put a flea man in a suit of armor with insane axe attacks - a flea man in a steam powered mech would be very fitting!

Offline Attila

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Re: Turn a regular enemy into a boss
« Reply #22 on: February 17, 2013, 03:09:01 AM »
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How about Stola become a boss? Kicking good

Offline Chernabogue

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Re: Turn a regular enemy into a boss
« Reply #23 on: February 17, 2013, 09:27:16 AM »
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What about Slogra and Gaibon as bosses and not regular enemies? It's been a long time since SCV4 and SotN.

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