And yeah some devs have "zero" budgets, but they're not supporting their family by working on the game. You have to pay your people if that is the job that is supporting them. You seriously are going to compare that?
That's right. The freeware devs who aren't supporting their family through their game work have to do so by other means. This basically means that they have to work twice as hard on top of developing the game for free. I don't think there's any comparison there at all. In fact, it gives paid developers even less of an excuse for putting out crap. They can spend all of their time focusing on the game and not worrying about another job that has nothing to do with it.
Just look at the remake of Castlevania 1 being made in unreal. That's one man that made that in 4 months. Why is it one man who hasn't been paid a cent can put out something that looks that great, yet here we have an entire development team with a 4 million dollar budget and they can't even get the game to look halfway decent? I'm sure he has bills to pay just like everyone else, and has a life.
I'm not sure if I'm making points anymore or not.. haha. Sorry if I'm ranting, and I do understand what you're saying Uzo... You know I have a lot of respect for you.
I just get frustrated when it seems like people who are getting paid to make video games don't give a fuck about the quality of the games they're putting out. They literally have what I consider to be the coolest jobs in world...
I got really pissed like this when I played Mirror of Fate too... I almost felt cheated.
Anyways, I'm gonna stop posting about this before I say something stupid.
But to anyone who contributed to this game on Kickstarter, I'm very sorry if you feel cheated. It's not fair to you guys. People who fund their games this way should be held accountable to the quality of their final product.