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Offline Jorge D. Fuentes

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Re: I can't believe it's not Castlevania music
« Reply #150 on: April 08, 2012, 11:48:33 AM »
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This topic is timeless for another good reasons:  New games/bands/groups may come out with music that has that same Castlevania flavor.
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Offline shelverton.

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Re: I can't believe it's not Castlevania music
« Reply #151 on: April 08, 2012, 01:16:17 PM »
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This goes without saying. Guess who composed it? It's veeeery obvious:

OZ/The Sword of Etheria Original Soundtrack - Overcoming Sadness ~Beginning the Journey~

Offline Dark Nemesis

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Re: I can't believe it's not Castlevania music
« Reply #152 on: April 09, 2012, 02:47:25 AM »
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This goes without saying. Guess who composed it? It's veeeery obvious:

OZ/The Sword of Etheria Original Soundtrack - Overcoming Sadness ~Beginning the Journey~

I have the game and i really like the music.
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Offline VGuyver

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Re: I can't believe it's not Castlevania music
« Reply #153 on: April 19, 2012, 11:28:28 AM »
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While some developers used special chips in their NES/Famicom games (Sunsoft and Konami in particular) I doubt that the songs from Bloodrayne Betrayal could be recreated through real NES hardware. They're much too complex. I've heard that even the songs from Mega Man 9 and 10 would sound slightly different/simplified had they been on a real NES.

I believe it can be done, though you'd need a co processor chip in the cartridge. A good example is the Double Dragon II NES game. It had a chip inside that essentially made the game a 16bit. That should be be enough power to process those chiptunes.

Also of special note, while making that particular Bloodrayne soundtrack, they were in fact using Sotn music as a stand in. Our buddy, Jake Kaufman himself is a Castlevania fan who was a tester for the game. Jake convinced the staff to give him a shot at making a soundtrack Castlevania style, and pulled it off pretty damn well.

Offline Flame

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Re: I can't believe it's not Castlevania music
« Reply #154 on: April 23, 2012, 10:01:26 AM »
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I believe it can be done, though you'd need a co processor chip in the cartridge. A good example is the Double Dragon II NES game. It had a chip inside that essentially made the game a 16bit. That should be be enough power to process those chiptunes.

Also of special note, while making that particular Bloodrayne soundtrack, they were in fact using Sotn music as a stand in. Our buddy, Jake Kaufman himself is a Castlevania fan who was a tester for the game. Jake convinced the staff to give him a shot at making a soundtrack Castlevania style, and pulled it off pretty damn well.
thats pretty neat. It WAS fairly obvious they wanted more to do a Castlevania than a Bloodrayne game.
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Offline VladCT

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Re: I can't believe it's not Castlevania music
« Reply #155 on: May 07, 2012, 02:20:06 AM »
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You know, these two tracks have led me to believe that OZ served as Yamane's transition between LoI and CoD:
OZ/The Sword of Etheria Original Soundtrack - Magnificent Battle
OZ Sword of Etheria-Versus OZ
It is precisely because it never cared, that people do care.  It's something which it's lacking, because that which it has, it has lackluster of.
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Re: I can't believe it's not Castlevania music
« Reply #156 on: May 08, 2012, 12:34:25 PM »
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Not exactly from a game, but i find it so awesome and creepy. Also it reminds me Bram Stoker's Dracula game from super nes and genesis.


Fate/Stay Night OST All Evils of the World
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Offline Neobelmont

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Offline VladCT

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Re: I can't believe it's not Castlevania music
« Reply #158 on: May 31, 2012, 03:53:10 AM »
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While Jorge had mentioned Fillmore from ActRaiser a while back, he didn't actually link to the music itself, so I'll do the honors, including the arrange from our beloved admin:
ActRaiser Music: Filmore - Stage 1
Fillmore - Fillmoa - Act 1 - Actraiser
It is precisely because it never cared, that people do care.  It's something which it's lacking, because that which it has, it has lackluster of.
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You are now reading this in Robert Belgrade's voice.

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Offline Omegasigma

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Re: I can't believe it's not Castlevania music
« Reply #159 on: May 31, 2012, 12:23:14 PM »
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ive said this before: could be dirct to AoS's floating gardens, of CV AoS was SNES that is
The Adventures of Batman and Robin SNES - Fowl Play

New super mario Bros Castle Orch:
Fortune Street Music - Bowser's Castle

Megaman Legends, Juno battle one, the one previewsly posted is juno battle 2, the actual OST doesnt have this song:
Rockman Dash OST - Bureaucratic Model-Juno
« Last Edit: May 31, 2012, 12:27:03 PM by Omegasigma »
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Offline cmdood

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Offline VladCT

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Re: I can't believe it's not Castlevania music
« Reply #161 on: July 08, 2012, 04:08:00 AM »
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Skullgirls Music: Grand Cathedral Stage
Skullgirls Music: The Skullgirl vs Bloody Marie
...Yeah, by now you'd notice I'd take any excuse to bump this thread. :P
Also, is it just me or am I hearing familiar notes? :-X
It is precisely because it never cared, that people do care.  It's something which it's lacking, because that which it has, it has lackluster of.
^^
You are now reading this in Robert Belgrade's voice.

Then Lords of Shadow 2 just takes a big, semi-solid, smelly, pea-green dump all over everything.

Offline Omegasigma

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Re: I can't believe it's not Castlevania music
« Reply #162 on: July 11, 2012, 10:50:35 AM »
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This song would fit into Lords of Shadow as a great boss tune in my opionion:

06 "Sorrow" Resident Evil Darkside Symphony
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Offline Johnny Alucard

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Re: I can't believe it's not Castlevania music
« Reply #163 on: July 12, 2012, 11:32:02 AM »
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Here's something no doubt few are familiar with: It's a shmup for the DSiWare library that thematically is Aria of Sorrow meets Gradius. You can hear the Castlevania influence in the first stage music here:

G.Gシリーズ DARK SPIRITS (ジージーシリーズ ダークスピリッツ)

Offline uzo

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Re: I can't believe it's not Castlevania music
« Reply #164 on: July 12, 2012, 11:44:53 AM »
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Also, is it just me or am I hearing familiar notes? :-X

Not sure if serious...

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