$9.99 each is nothing. money is no object for desired playable characters and stuff.
if cash shop prices are gonna cause people to turn down a game they would otherwise play,
they might as well find another hobby.
DOA5LR has over $200 worth of DLC, but people just purchase what they want, no big deal, still more affordable than buying a year's worth of beer.
and from a separated content sold style, people can pick what they want instead of paying for extra content they don't use.
so the buffet style is a good format which can cause some people to actually save money, than if everything was bundled together, which would multiply the total price (which people would still complain about).
there's a lot of spoiled people these days thinking these game should be 100% free or just a few dollars for everything.
well this industry does have consumers with better understanding that even an iOS game is hard work to put together.
plus remember the stupid complaints people had about Harmony of Despair having recycled sprites? GoS looks to have new higher quality graphics!!
also not all the art is copy/paste. even the official GoS promotional art for Shanoa, Maria, Charlotte and others are brand new (well not sure if Soma's is new, but Simon's probably is, and more fitting than his purple hair look).
perhaps they could add Julius, Yoko and others later.
plus with iOS format, they could expand the playable selection even beyond CVHD!
there are lots of possibilities, and iOS is a hot market that Pokemon GO, Fire Emblem Heroes, and Dx2 SMT are thriving and benefitting from overall.
and look at Granblue Fantasy, I think that was an iOS game, and eventually that has evolved into a new quality console game.
so there is potential for GoS to grow into a bigger project, or refined port on PS4 and stuff.
especially with co-op and versus being highlights, Konami must know PS4 has the best quality network of the pack,
greatest community, AND has more international appeal, with 60,000,000+ owners.
so yea, anyways, even if GoS remains exclusive, there could be some cool playthrough videos on youtube that could appear, just like Dx2, Fire Emblem Heroes and others, still get their gameplay vids uploaded despite being iOS games.
it is great GoS is like a successor to Harmony of Despair. the 2 players less in co-op is a stepback, but other things about it are looking to be a leap forward. and who knows what potential expansions and content it could have.
perhaps it might surpass CVHD's 11 Chapters content. and it seems GoS has a boss rush mode too, which CVHD doesn't have.
so overall there's a lot of great things that GoS is doing for the franchise as a whole.
and I feel CVHD concept has more potential than the classic and metroidvania formats.
and it seems GoS might be doing storytelling right, it has a protagonist for mindless people that depend on a force fed character,
but it seems like the game allows the diversified freedom of playing as any character the player chooses regardless. so overall, the game should not be dictated by its story.
character driven stories suck and are limiting anyways and pander too much to one demographic.
CV Harmony of Despair raises above such contrived concepts, while delivers a more fun and flexible game that's open to interpretation and roleplaying styles.