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51
Fan Stuff / Re: Carpathian Night Starring Bela Lugosi
« Last post by VladOfWallachia on September 13, 2023, 09:55:46 AM »
Wow  :rollseyes:

Corporate Bulls**t at it's finest. It's a real shame there's no 'Dragon hunting' allowed anymore. Back in the day when higher-ups like corrupt royals and elites were executed because they dared move against the people. Sadly, the laws that protect us also protect them too. Talk about a bum wrap.

Is it possible to relocate the game as-is to another engine? Transfer the code or something to that effect?

We are way too far into development for that, Carpathian Night is forever a Unity game.
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Fan Stuff / Re: Carpathian Night Starring Bela Lugosi
« Last post by X on September 13, 2023, 09:17:51 AM »
Wow  :rollseyes:

Corporate Bulls**t at it's finest. It's a real shame there's no 'Dragon hunting' allowed anymore. Back in the day when higher-ups like corrupt royals and elites were executed because they dared move against the people. Sadly, the laws that protect us also protect them too. Talk about a bum wrap.

Is it possible to relocate the game as-is to another engine? Transfer the code or something to that effect?
53
Fan Stuff / Re: Carpathian Night Starring Bela Lugosi
« Last post by VladOfWallachia on September 13, 2023, 07:36:47 AM »
Slightly off topic, but there is huge uproar in the game development community over recent announcements made by Unity:

https://www.gamedeveloper.com/business/unity-to-start-charging-fee-pegged-to-game-installs

Carpathian Night is made in Unity, so this is big news for us. My personal take is that I do not see how these new fees for developers are legally or technically feasible, and Unity will likely roll back this announcement, but the damage has been done and I've completely lost my trust for Unity. It's a terrifying feeling to suddenly realize that years of work and investment in your creative passion project can be held at the mercy of greedy corporate decision making. Hard lesson learned. 

My advice to anyone thinking about diving into a game development project? Don't go with Unity. Carpathian Night will likely be the only Unity game Tezcatek ever makes. This experience will likely push us toward open source solutions in the future.
54
Hardcore Gaming 101 / Re: Virgil's Purgatory
« Last post by Amaweks on September 12, 2023, 07:06:54 PM »
Virgíl's Purgatory ZX 2.0 (2023)

Just released this new version, that more them a mere bug fixes release, the game was redone with double the content: more screens, bosses, enemies, music, and content in general.
If you are a patron or have buyied the game on itchio before just download the new files: https://amaweks.itch.io/virgils-purgatory-zilog

Version 2.0 for ZX Extra Features:

- Double sided tape, now 2 games in one
- Nearly Double the Gameplay Time
- 3 New Stage Bosses in Addition to the Existing 4
- 3 Extra Music Tracks, Totaling 7 as in the MSX Version
- Numerous New Enemies, in Addition to the Existing Ones
- 50 New Screens Arranged in a New Area, the Low Purgatory
- 10 Chips to Collect (5 in Each Chapter) to Uncover Virgil's Origin Story
- New Graphical Details in Existing Scenarios
- New Loading Screens, One for Each Chapter

I did a new game trailer for the game too:

And here some screenshots for this new version:































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General Castlevania Discussion / Re: Nocturne release date announced
« Last post by Reinhart77 on September 12, 2023, 05:49:35 PM »
I do have to wonder what the animated series post season 1 would have been like if Iga was still at the helm.
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General Castlevania Discussion / Re: Nocturne release date announced
« Last post by konamiesque on September 12, 2023, 04:56:04 AM »
Castlevania: Nocturne has become an adaptational Ship of Theseus at this point. So much of the story has been changed, moved around, or cut out altogether that it's debatable if the show can even be called "Castlevania" anymore at this point.

And I'm sorry, but the idea that this is going to be a Rondo of Blood prequel is just pure fucking copium. They've already introduced characters and concepts from completely different points in the Castlevania timeline for Nocturne (Elizabeth Bathory, the eclipse), they clearly don't give a shit about the games' continuity and are only doing whatever they think is cool/interesting.

If you're okay with Netflixvania being its own separate thing from the games and enjoy it nonetheless, then fine, good for you. But personally, I'm sick of someone's original story in a Belmont skinsuit taking up so much of the conversation around Castlevania.
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General Castlevania Discussion / Re: Nocturne release date announced
« Last post by Reinhart77 on September 11, 2023, 07:29:36 PM »
I think they want to do a prequel to Rondo of Blood.  Well, an alternate universe version of that game anyways.  So I can still imagine him fighting Dracula in another season.  But it is quite possible he never shows up again in this universe, or if he does, he's some kind of anti-hero.  Gotta wonder if Simon or Christopher ever fought him in this timeline or even existed though. I'll keep my eyes open about any possible references to them ha.  We did get a painting of Leon Belmont after all.  Maybe we'll get to the point that we're convinced he's out of the picture, and then SURPRISE, there he is.
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Fan Stuff / Re: Simon's Curse, metroidvania game based on Simon's Quest
« Last post by Wanhus on September 11, 2023, 01:04:26 PM »
Thanks Kamirine. I hope you like it or atleast think its promising in its current state. If you have any suggestions feel free to inform me. Already started revamping controls (about the use button (up button) for everything) and thinking of adding more gamepad mappings.
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Fan Stuff / Re: Darkest Abyss
« Last post by Kamirine on September 11, 2023, 12:34:49 PM »
It’s already able to be wishlisted on Steam:
https://store.steampowered.com/app/1888880/Darkest_Abyss/
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Fan Stuff / Re: Simon's Curse, metroidvania game based on Simon's Quest
« Last post by Kamirine on September 11, 2023, 12:19:24 PM »
Neat!  I’m going to go on and give this game a try!
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