Brauner "lost his daughters in the war". that's the only thing i can think of it having to do with WWII...
i guess it's more that they wanted to expand on the mythos of Bloodlines and WWII was the biggest event to happen during the time period of Morris/Lecarde's immediate descendants.
from what i understand, the japanese usually tend to avoid nostalgia about that period for the most part, which (apart from nintendo's censorship) may explain why there aren't any direct nazi references within the castle itself.
Astarte is like the only memorable boss in PoR. Get a grip. The Succubus are always memorable, just not super hard
I'd rather have Yugioh Character (God cards) and Doppleganger respectively for Astarte and Succubus (as a SotN boss).
I'm glad you don't work in games then lmao
I can imagine an early plot going something like: Brauner a leader of the Thule Society uses the power of dead souls to raise Castlevania and become a vampire. With it's power he supports the Nazi efforts with monsters (thus the war reaching it's height) and making portals between the Castle and target locations to directly send them. The rest would be pretty much the same, the only thing i'm not sure how to add is the portrait/artist thing in Brauner bossfight (but it could be that he's also an artists and ordered the art thefts)
Excuse me but can u tell me what that means?
I don't see Brauner as the leader of the Thule society as we already know who that is; Rudolf von Sebottendorff, but I can definitely see Brauner as being one of the more prominent members. Hitler himself eventually becomes the leader of the Thule society by the other representatives, and he transforms them into what we now know as the Nazi party. I like your idea however. PoR doesn't change much, but there is a greater connection to the WWII elements.
(thus the war reaching it's height) and making portals between the Castle and target locations to directly send them. The rest would be pretty much the same, the only thing i'm not sure how to add is the portrait/artist thing in Brauner bossfight (but it could be that he's also an artists and ordered the art thefts)
One of the Nazi's is able to read certain runes or give you some kind of solutions for puzzles you couldn't get past otherwise.
Yeah that's why i wrote "A leader" instead of "THE leader"
Hitler was also an artist, but he didn't paint with blooooOOOoood!!!
Secondly, no one should take advice from Grif, the unusually helpful and friendly Nazi. That's gaming promoting bad behaviour through gaming.I never said he was helpful and friendly. he's one of the guys holding you at gunpoint in a haunted castle. It's just that he could actually be some expert in the field of paranormal research and is only telling yu this so you can complete the objectives for him.
It means that "lol I wanna put Yu-Gi-Oh God Card characters into a game that has nothing in common with Yu-Gi-Oh besides an Egyptian setting because I don't like what exists there currently and shoehorning in deific characters from a completely different series and time period is obviously a fantastic idea and wouldn't cause any sort of continuity or plot-quality issues whatsoever" is the kind of idea an eleven-year-old fanboy of a TCG series comes up with because he thinks his card games are the greatest thing ever conceived and tries to insert them into anything else regardless of whether it even makes sense or not.
Oh, and just for the record--an ancient Egyptian-esque setting doesn't mean fucking Yu-Gi-Oh characters are "better." You do realize that they made a solid 90% of that shit up for the series, right? Slifer's a six-hundred-degrees-of-separated reference to Osiris and named after a 4Kids employee, Obelisk is a generic anime spikey buff dude named after a pointed monolith, and Ra is a barely-accurate representation of said god's ba, which was essentially a phoenix--ain't shit related to the actual deity that has anything to do with dragons as most of the world represents them.
Meanwhile, Astarte is the Hellenized name for Ishtar, a deity directly associated with sexuality and war, and who also was worshiped throughout Egypt once the Levantines showed up there.
Wonder which of the two has more genuine ties to ancient Egyptian cultures, the actual goddess from actual sects being represented as a highly attractive female warrior who clearly uses her sexuality to charm the male character, or the big OP god-monsters who stand as distant bastardized references to actual elements of that same culture? Hmmmmm, such a tough call, that.
That's what Weapon means by that--it's an idea rather clearly based out of personal preferences and seeming fanboyism rather than actual attempts to reference actual mythology as the series has always done.
I never said he was helpful and friendly. he's one of the guys holding you at gunpoint in a haunted castle. It's just that he could actually be some expert in the field of paranormal research and is only telling yu this so you can complete the objectives for him.
I saw that coming Dracula9. See why i didnt bother replying now? Leave the cattle talking alone
Astarte would be nice for a random mediocre anime game, but not CASTLEVANIA!But Portrait of Ruin is both a mediocre anime game and a Castlevania game
But Portrait of Ruin is both a mediocre anime game and a Castlevania game
Yep, because games made almost 20 years apart are exactly comparable.
Keep making a monumental fool of yourself, bro. You're not convincing anyone of shit.
Vampires as subject matter are inherently sexual in nature, since they're human carnal desires to the extreme.
Still not convincing anyone of shit, and now you're moving the goalposts from "INSERT YUGIOH BECAUSE ACTUAL RELEVANT GODDESS IS A WHORE" to trying to act like a champion of stereotyped gender roles (despite almost all sexualized female demons in CV being sexualized because they're inherently related to sexuality, but facts and common sense don't seem to be your thing).
But by all means, hit up Konami and IGA and present this "argument" to them. I'm sure they'd drop everything and agree with you immediately.
Now if you'll excuse me, I'll be exiting this conversation after this post since it is abundantly clear you don't care about anything other than shouting your opinion regardless of how much objective information contradicts it, and I've indulged your dumb argument too long already.
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OK. I just want to say that there can be a non-sexual female boss in the game.There can be. Nobody is saying otherwise. It's just that isn't the ONLY option.
Also, Konami would put sexualized characters just to make the game sell more, not with any other relevant reasonAbsolutely nobody bought the game just because there was one scantily clad Egyptian Goddess in it. Nobody.
When Konami was all fine and good, there wasn't much of sexualization.Medusa has appeared topless since Haunted Castle. Her topless apperances include such classics as Castlevania III and Super Castlevania. Succubus appeared topless and bottomless in Symphony of the Night.
My point is to change sexual charactersWhy? The games have the classic universal monster horror characters, the giant monster horror characters, the mythological horror characters, the 80s slasher style horror characters, cryptid monsters, monsterous animals, monsterous people, yet drawing on the sexual horror characters is wrong?
There can be. Nobody is saying otherwise. It's just that isn't the ONLY option.
Absolutely nobody bought the game just because there was one scantily clad Egyptian Goddess in it. Nobody.
Medusa has appeared topless since Haunted Castle. Her topless apperances include such classics as Castlevania III and Super Castlevania. Succubus appeared topless and bottomless in Symphony of the Night.
These games are considered by many people to be some of the best in the series.
Why? The games have the classic universal monster horror characters, the giant monster horror characters, the mythological horror characters, the 80s slasher style horror characters, cryptid monsters, monsterous animals, monsterous people, yet drawing on the sexual horror characters is wrong?
The idea of fatal beauties, monstrous temptresses, seduction and perverse pleasures are about as common to vampire lore as turning into a bat.
You haven't given any actual reason why they don't belong other than the fact that you just don't like them and you have ignored all the reasons they do.
My point is that sexualized female characters doesn't have any point being on the Castlevania series.
You think vampire Nazis would work better or zombie Nazis?
My point is that rid the deliberately sexualized characters like Succubus, not just-a-female-monster. Also, Succubus ruined half of my Symphony experience.
You can simply change it to something powerful (either male or female), like some kind of occult monsters and for instance, god of evil Seth.
There can be. Nobody is saying otherwise. It's just that isn't the ONLY option.
Absolutely nobody bought the game just because there was one scantily clad Egyptian Goddess in it. Nobody.
Medusa has appeared topless since Haunted Castle. Her topless apperances include such classics as Castlevania III and Super Castlevania. Succubus appeared topless and bottomless in Symphony of the Night.
Sutekh was a balancing force and mostly heroic/neutral until Egypt was invaded multiple times and assimilated and his negative traits were particularly villified, especially by the Greeks who up and decided he was also Typhon.
Learn your shit before you pontificate it. Using a Hellenized name...what a fucking joke.
Set /sɛt/ or Seth (/sɛθ/; also spelled Setesh, Sutekh, Setekh, or Suty) is a god of the desert, storms, disorder, violence and foreigners in ancient Egyptian religion. In Ancient Greek, the god's name is given as Sēth (Σήθ). Set is not, however, a god to be ignored or avoided; he has a positive role where he is employed by Ra on his solar boat to repel Apep, the serpent of Chaos. Set had a vital role as a reconciled combatant. He was lord of the red (desert) land where he was the balance to Horus' role as lord of the black (soil) land.
In Egyptian mythology, Set is portrayed as the usurper who killed and mutilated his own brother Osiris. Osiris' wife Isis reassembled Osiris' corpse and resurrected him long enough to conceive his son and heir Horus. Horus sought revenge upon Set, and the myths describe their conflicts. This Osiris myth is a prominent theme in Egyptian mythology.
Also, my reason for ridding out sexualized characters is that (well, I don't like sexualized characters personally, and I think that sexual theme is what's ruining Japanese gaming industry (least not for Nintendo), but) it doesn't fit with Castlevania. If you see early games, you wouldn't see any deliberately sexualized characters until Rondo with the lady on a skull (Carmila, I believe to be). You see,most of...those games are considered perfect. Nobody condemns on it with character designs. Also, The theme running in Castlevania is: "Belmont/Alucard/Soma or whoever beating crap out of intimidating monsters and pushing evil Dracula/Chaos and ext. to its doom" or "Badass Gothic Horror Action Game". Well, does the Succubus fit in the category of "Badass" or "Intimidating"? If done right, female characters can fit in the series like SotN Maria or CV3 Sypha. Why is that so hard? Also, I started to hate sexualized characters when I heard about Pachislot and Pachinko.
P.S. Mr/Ms/Mrs Dracula9, could you be nice to other people please?
Seth was called Seth in Ancient Egypt (also Suketh, Setesh ext.), not Greeks.The "th" sound as we know it in modern English is not the same pronunciation in every other language to ever exist. Ancient Egyptian dialect generally pronounced our "th" with a sharper anunciation, to the point that in many cases it sounded akin to a flat "t" sound. One must also consider that where a linguistic is in a given word affects how it is pronounced.
If that does not work, we can put anything, anything but damn Astarte(the true intention of putting that heart attack is so obvious)! Hell, even can put Elgiza monster there as a boss!
Also, my reason for ridding out sexualized characters is that (well, I don't like sexualized characters personally, and I think that sexual theme is what's ruining Japanese gaming industry (least not for Nintendo), but) it doesn't fit with Castlevania.
If you see early games, you wouldn't see any deliberately sexualized characters until Rondo with the lady on a skull (Carmila, I believe to be).
You see, most of... those games are considered perfect.
Nobody condemns on it with character designs.
Also, The theme running in Castlevania is: "Belmont/Alucard/Soma or whoever beating crap out of intimidating monsters and pushing evil Dracula/Chaos and ext. to its doom" or "Badass Gothic Horror Action Game". Well, does the Succubus fit in the category of "Badass" or "Intimidating"?
If done right, female characters can fit in the series like SotN Maria or CV3 Sypha.
Why is that so hard?
Also, I started to hate sexualized characters when I heard about Pachislot and Pachinko. Let's take Sypha for example and compare that with Dracula's curse version. Which do you think is better for Castlevania? Answer is already there.
P.S. Mr/Ms/Mrs Dracula9, could you be nice to other people please?
The "th" sound as we know it in modern English is not the same pronunciation in every other language to ever exist. Ancient Egyptian dialect generally pronounced our "th" with a sharper anunciation, to the point that in many cases it sounded akin to a flat "t" sound. One must also consider that where a linguistic is in a given word affects how it is pronounced.
I'd say "subjective," but the fact that it's so laughably wrong is more important, I think.
Castlevania's about vampires. Vampires are and always have been inherently tied to sexuality by their very nature as carnal creatures.
Because Maria has always been an ass-kicker and Sypha stomps ass with her magic for a grand total of one game (Fake Sypha doesn't count in my book since, well, it's not actually Sypha and the boss itself is rather weak).
We have Yoko who stomps ass with magic, Sonia who kicks some serious ass, Charlotte who's got some seriously powerful magic at her disposal (despite being more than a little sexualized in the traditional Japanese schoolgirl-type way, but PoR had the anime style so any anime tropes are a given), and last but not least Shanoa who stomps ass and utilizes some of the most powerful magic elements in the series (can't be too many who can use Dracula's own power effectively enough to control its target and damage, as we've seen in Dawn and Aria).
All these female characters also happen to have their own types of attractive designs, some of which have more sexualized elements than others, but in many cases it fits their character--Charlotte has a bit of that sheltered bookworm trying to be something more thing going, as seen in both how overconfident in herself and comically naive she can be at times; Yoko's design is conservative outfit-wise as far as skin shown, but she still has the stockings/heels combination which is somehow always sexual in nature, and her personality is rather befitting of the conservative-but-not-Puritan design she runs with; Sonia wears essentially the female equivalent of what male Belmonts wear, so I don't wanna hear a fucking word from you about that; Shanoa's got the flowing dress and armored boots going on, the completely revealed back is entirely explained for Glyph absorption and the flowing dress isn't any different from other characters' flowing capes and robes except that it's on a female body instead.
Pair of tits? Not inherently sexual, and if you see a pair that way then the fault is on you. Since you only seem to care about female portrayals, I'm gonna draw a logical conclusion based on your singling out of the gender and how cherry-picked and contradictory your arguments have been and say that, whether you care to admit to it or not (or even if you're capable of consciously acknowledging it), you objectify the female form and proceed immediately to antagonize it for showing off any more than you're comfortable seeing.
Don't like seeing a pair of tits or a female character comfortable in her own sexuality? Perfectly fine. What's not fine, though, is putting your singular tiny opinion on a pedestal like any accusation or condemnation you make is irrefutable, since as we can all plainly see, they can be easily and rather largely refuted.
lol you are so spineless and self-righteous in your opinions and obvious problems with women you could be the next U.S. President.
I need manners...best comeback from someone who can't handle criticism I've ever heard. I'm screencapping and framing that. Pics to follow.
That Glyph at the back is quite unnecessary, as she can replace back Glyph with some kind of shoulder Glyph. Also, I think the fact that "Glyph requires tattoo" thing is quite unnecessary setting. Also the clothing doesn't fit with Shanoa's characteristics.
But I think Succubus did ruin the series.
Thank god it wasn't superc4 the one to handle Castlevania, or it'd be called "burkhavania" or something, holy shit.
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Like, I know it's your opinion and all. But goddamn that ONE enemy with ONE cutscene on that ONE game that gets nowhere the focus the other parts of the game(s) have ruined the SERIES for you?
Jesus Christ.
No. There aren't new arguments. There's you, who's entire arguement boils down to "I don't like it so it shouldn't be there," vs absoultley everybody else, who actually are using things called "facts" to support their arguments.
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No. There aren't new arguments. There's you, who's entire arguement boils down to "I don't like it so it shouldn't be there," vs absoultley everybody else, who actually are using things called "facts" to support their arguments.
But anyway... Nazis.
...
We need a Nazi succubus.
The Nation of fools could have been the Holocaust occurring, the walls peppered with blood, graffiti and Nazi Swastikas .Now that idea I like.
Now that idea I like.
No. There aren't new arguments. There's you, who's entire arguement boils down to "I don't like it so it shouldn't be there," vs absoultley everybody else, who actually are using things called "facts" to support their arguments.
But anyway... Nazis.
...
We need a Nazi succubus.
I think it was actually a good decision not to include or reference Nazis in the game. I'm guessing this was done in order to upset or offended anybody which I think is important to keep in mind. Secondly, although I don't condone anything the Nazis have done, I'm personally not a fan of the idea of putting them on the same level as demons and other monsters who you can kill in a video game without feeling bad about it.
You say that like the Nazi belief system is one we should be considerate and polite towards. :P
They were big on animal rights, I can get down with that.
And they also tried to take over the world and exterminate whole races of people.... But yeah they were nice to puppies and kitties. :rollseyes:Funny enough, I've been trying to wrap my head around it. Fundamentally Nazism is pretty damn awesome if it weren't for the Genocide and World Domination, but hey, I live in the US so if I don't walk with the mass propaganda, I'll be labeled a Neo-Nazi Racist :/
Fundamentally Nazism is pretty damn awesome if it weren't for the Genocide and World Domination
Funny enough, I've been trying to wrap my head around it. Fundamentally Nazism is pretty damn awesome if it weren't for the Genocide and World DominationThey're extremists, they move from one extreme to the next. What I can't wrap my head around is take Canadians for example, they're portrayed as peaceful, non-violent people. Yet I still receive emails from Humane Society International, telling me that it's seal pup bashing season... :-\ The answer? Not every Canadian nor person is peaceful, every country, every ethnicity has extremists. Anyone who can beat a defenseless animal to death needs their head examined, preferably in solitary confinement.
Ok I just want to drop a quick incite. Nazism is not cool, or "almost perfect" or anything resembling the two. I'm hoping you guys are a little young and just working through your own philosophy like we all do. Nazism is racist trash, inherited from horrific murderers.
On topic. I kind of agree with Nagumo, but for a very different reason. I think that you have to be really careful about not giving things the gravity that they deserve. Could you imagine just how Nazis would have been incorporated into PoR? The saturday morning cartoon vania(note: I do still love PoR)? WWII and the Holocaust are events that really should not be done in such a silly, light hearted style. It's just kind of disrespectful. Maybe in a game more tonally in line with AoS or CoD, but even then it's pushing it.
Do you think a children's animated series with Nazis in it would be appropriate? It's just disrespectful to take so lightly.