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Also, he says he was the producer for CotM in America(?). Ko-G was IGA after all?
I don't understand what is wrong with this company. I really liked Saints Row IV and they handled that, so they seem alright to me. Konami was a company started in the 60s, Koch Media is a much younger, much smaller company. One of the downsides of Konami was the focus on profits over game -- hence phasing out 2D Igavanias for 3D, and now console for mobile. It seems like he has a far more flexible deal when it comes to publishing his games now. They do all platforms and have a particular European presence, which I think may be good for the international market.Unfortunately this is the way intellectual property works in MOST industries, not just video games. If you come up with something, and you work for a company, generally it will become their property, if you come up with it while working for them.As for them owning the IP, as long as they keep Iga on I am ok with that. It is kind of cool with Konami sort of bowing out of the console game we now have these newer companies stepping up. I say let's let them put their money where their mouth is. If they are owning the IP then they are in it for the long-haul, and who knows, maybe we will see 3 Bloodstained games in the next decade...
Update 12: https://www.kickstarter.com/projects/iga/bloodstained-ritual-of-the-night/posts/1246193New backer tier:
I'm stupidly excited about having Robert Belgrade. Shit, they might even have him do the ending credits theme. I mean he does jazz music iirc, and having another horribly out of place jazzy ending credits song would be another perfect nod back to SotN.
No, he referred to Ko-G in that OoE Nintendo Power interview iirc, plus Ko-G was credited separately from IGA in OoE's credits. Could be a translation mistake.
Scratch that part about Ko-G. However, in the magazine scan library there's this preview of CotM from Nintendo Power and within the article there are quotes from a certain Koji Igarashi who they mention to be the producer of the game. I assumed it was a mistake made by the writer, but if IGA really was the American producer, that suddenly makes a lot more sense now.http://www.castlevaniadungeon.net/features/magscans/NintendoPower145p33%20-%20CotM_Preview.jpg
I'll ask again: If achieved, will the Wii U version, either digital or physical, be rewarded to backers? Or will it be a seperate buy? (Mighty No. 9's physical copy, for instance, was a separate buy for non-backers, IIRC.)
I'll try to ask IGA about this cancelled ending where Maria turns into a demon in SotN.
I imagine someone will ask him about the fabled 1999 game, and if he was working on it right before Cox-kun took over the series. Of course they might avoid everything Castlevania related, since he only vaguely refers to it as 'my previous works' anymore.
They never said if Koch Media will own or not the IP. Someone says that in interviews, they said it would be an Iga IP in the end. Maybe they are only distributing the game... Who knows...
Laura and Gabriel arrive in the deepest cave of the castle and... they find IGA.