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Offline Ralph

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The Fate of Undying Legacy
« on: June 19, 2008, 12:20:21 PM »
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It certainly did die, it seems.

Our programmer and lead, NeoBelmont, has vanished without much word -- which seems to be the fate of a lot of homebrews. The program has been on hiatus for some time, but things are looking grim. Unfortunately, a lot of the newer polished code was on his end and we've decided to give up after restarting so many times.

If for some reason the program gets back up on it's feet, there will be no updates until a proper demo can be coincided to prevent people from getting their hopes up too much.

Peace.
A wild Ralph appears.
Wild Ralph uses Teleport.

Offline MDI

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Re: The Fate of Undying Legacy
« Reply #1 on: June 19, 2008, 12:29:29 PM »
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 ???  ??? ??? ??? ???
:)

Offline Kale

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Re: The Fate of Undying Legacy
« Reply #2 on: June 19, 2008, 01:05:55 PM »
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Wow that sucks... But it happens too many times withother stuff to be too surprised.

Offline A n t r a x x

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Re: The Fate of Undying Legacy
« Reply #3 on: June 19, 2008, 04:03:19 PM »
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In Reply To #1

Again, sorry it went down this way, man. :(

I was impressed with the progress.

"Observe their fates and learn well."

Offline CVfan13

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Re: The Fate of Undying Legacy
« Reply #4 on: June 19, 2008, 04:50:06 PM »
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In Reply To #1

Maybe he died? Suddenly, of a heart attack, so he couldn't warn you?
"I am the morning sun come to vanquish this horrible night!"

Offline Long John Silver

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Re: The Fate of Undying Legacy
« Reply #5 on: June 20, 2008, 01:04:42 PM »
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In Reply To #2

Undying Legacy is a new title for Super Vampire Killer, a homebrew cv title that was being developed for quite some time and had a pretty large topic on the old dungeon.

Offline Kale

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Re: The Fate of Undying Legacy
« Reply #6 on: June 20, 2008, 02:37:48 PM »
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In Reply To #6

someone was asking?

Offline MDI

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Re: The Fate of Undying Legacy
« Reply #7 on: June 20, 2008, 02:46:23 PM »
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In Reply To #6

THE MORE YOU KNOW!
:)

Offline Aridale

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Re: The Fate of Undying Legacy
« Reply #8 on: June 20, 2008, 05:06:50 PM »
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...and knowing is half the battle!

Offline A n t r a x x

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Re: The Fate of Undying Legacy
« Reply #9 on: June 20, 2008, 05:11:51 PM »
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In Reply To #9

The other half is dying.

"Observe their fates and learn well."

Offline Omegasigma

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Re: The Fate of Undying Legacy
« Reply #10 on: June 27, 2008, 11:04:09 AM »
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my own project has struggled in fact it still kinda is, but delayed we refuse to cancel, but in some cases all we can do is wait and look for new programmers
Currently Involved in: Vampire blood Chronicals, Project Goldeneye

Offline NeoBelmont89

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Re: The Fate of Undying Legacy
« Reply #11 on: June 30, 2008, 10:45:11 PM »
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Hmmmm...
« Last Edit: June 30, 2008, 11:00:15 PM by NeoBelmont89 »

Offline CVfan13

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Re: The Fate of Undying Legacy
« Reply #12 on: July 01, 2008, 11:04:58 AM »
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So I take it you aren't dead?
"I am the morning sun come to vanquish this horrible night!"

Offline NeoBelmont89

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Re: The Fate of Undying Legacy
« Reply #13 on: July 01, 2008, 03:31:38 PM »
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So I take it you aren't dead?

Of course not... I was just in a cryogenic state!
« Last Edit: July 01, 2008, 03:38:59 PM by NeoBelmont89 »

Offline The Last Belmont

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Re: The Fate of Undying Legacy
« Reply #14 on: July 01, 2008, 04:00:39 PM »
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In Reply To #1

Maybe he died? Suddenly, of a heart attack, so he couldn't warn you?

I see it didn't take long for people to start coming up with Grim conclusions. More than likely he probably just got bored/tired of doing it since homebrews can be such big projects and take up so much time.
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