My thoughts:
Dawn of Sorrow; I really appreciate it. Soma’s animation sprite is very detailed, down to seeing his cold breath in the winter sections. That attention to detail I appreciate very much. His animations are on par with Alucard in SotN. There are many unique things in the game not found in other Castlevanias which I appreciate it. However Julius’ sprite is just trash. Like c’mon, wtf were they thinking. The 3D parallax backgrounds especially at the end of the game were very well rendered. The Abyss final area was very creepy, but I wish it was larger. I personally believe we should’ve got a 3rd entry, titled “Eternity of Sorrow,” which sees Soma succumbing to his fate, allowing the centuries-old struggle to continue involving Julius’ descendants. The game featuring Mathias’ portrait in the Julius mode reinforces this idea, and unfortunately Konami didn’t capitalize on it.
Portrait of Ruin, I enjoy very much, but there’s an underlying feeling of laziness behind it. Many reused enemies & assets, tiny castle, too much anime cliches. The art style was terrible, generic slop. But the most egregious sin was not including John & Eric as playable characters, instead we get a bastardized version of Richiter & Maria. wtf?
Order of Ecclesia, still playing through it for the 2nd time. Competent game, although I wish the controls were a bit tighter.