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I would suggest bring the further trees in the background down a tad for your parellex otherwise, looking nice. Watch the color variation of the drawbridge to everything else!Who did the concept art?
I would make the screen resolution higher. Something like 320x240 at least.
Hey Zox i seen your video,Very nicely done! Defintely diggin' the conceptual art of Simon as well as that Castle. Very Cool!Also nice use of staggered trees My apologies with the engine issues, and yeah we've been stacked with other stuff, again apolgies.
no problem, relaxwe are working on lifebars, hearts are a little harder to do in BOR, but i think we will fix that.here is one screenshot how his lifebar look
I tried to work with the BoR engine once. Sadly I never found any instructions that told me how to access the engine itself so that I could work with it. Not even on the main site.