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Offline Jorge D. Fuentes

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Re: [Fangame] Castlevania: The Demon Castle
« Reply #285 on: August 31, 2011, 01:31:45 PM »
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If I may make a suggestion or two:

1. The Health should be a heart icon, just not a Red Heart (use a Gold heart... I would also recommend a Green heart but you have a Magic counter and that would confuse people)
2. The Hearts should stay as it is.
3. The Lives counter should either just be an L like in Simon's Quest, or a very tiny version of the character.
I went and made one for you.  It's teensy, hehe:


Here it is, at 3X the size:
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Offline Inccubus

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Re: [Fangame] Castlevania: The Demon Castle
« Reply #286 on: August 31, 2011, 02:47:25 PM »
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1) Huh? I don't have a magic counter. I just keep track of units of each sub-weapon & hearts.
Generally I'm trying to use 8x8 versions of the most common item used to replenish each stat. I figured Health should be food because that's what you pick up to restore health more often than not. I'm open to other suggestions, of course, but I definitely don't want to use another heart icon. If I don't use meat, I'd like to incorporate the green palette I'm using for Simon's health meter.

2) Definitely not gonna mess with that.

3)That is awesome!
I'd like to put it to use somewhere, but I'm not feeling it for the lives.
Lives have been a bitch, cause CV1 uses literally a big [1up] for extra lives.
Some games use a blue crystal, so that's what I was thinking I'd use.

Never mind, that looks pretty damn sweet! I can even do something neat and change it's colors depending on the outfit the player chooses to equip Simon with.

I did a new meat icon for the health, and I'm pasting in your mini-simon for lives just to see how it looks.
Here's the current pause menu now with working shields:
« Last Edit: August 31, 2011, 03:09:31 PM by Inccubus »
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Offline Jorge D. Fuentes

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Re: [Fangame] Castlevania: The Demon Castle
« Reply #287 on: August 31, 2011, 03:19:01 PM »
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The new Meat icon for health is great.  Good job.
Haha!  Little 'puppet' icon for Lives looks awesome and matches your menu.  :D
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Offline Pemburu Vampir

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Re: [Fangame] Castlevania: The Demon Castle
« Reply #288 on: August 31, 2011, 05:41:32 PM »
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That lives icon looks too small. Since many games have the main's head as the lives icon, I suggest you to use just Simon's head for it instead of a whole tiny Simon.

Also, that meat icon actually looks better now without the plate.

Offline X

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Re: [Fangame] Castlevania: The Demon Castle
« Reply #289 on: August 31, 2011, 06:13:57 PM »
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Like your meat icon Inccubus, however it does come off as a little too dark. If I may suggest a more golden brown. *starts drooling* Y' know just too differentiate it from the heart's color palette a little.
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Offline Sonic_Reaper

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Re: [Fangame] Castlevania: The Demon Castle
« Reply #290 on: August 31, 2011, 10:54:16 PM »
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Just use his head for the Lives icon, instead of trying to fit the entire body in there.  I like the concept though, but it's too small to see.

Offline Pemburu Vampir

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Re: [Fangame] Castlevania: The Demon Castle
« Reply #291 on: August 31, 2011, 10:59:19 PM »
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Just use his head for the Lives icon, instead of trying to fit the entire body in there.  I like the concept though, but it's too small to see.

Yeah, like I said in my previous post.
« Last Edit: August 31, 2011, 11:11:23 PM by Pemburu Vampir »

Offline Sonic_Reaper

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Re: [Fangame] Castlevania: The Demon Castle
« Reply #292 on: September 01, 2011, 09:16:56 PM »
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Yes, I know, I was agreeing with the suggestion  ;D

Offline Inccubus

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Re: [Fangame] Castlevania: The Demon Castle
« Reply #293 on: September 03, 2011, 09:54:59 AM »
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I hesitate BECAUSE that's what most other games do.
I'd rather be unique if possible, and if not than unusual will do. ^___^
« Last Edit: September 03, 2011, 05:21:46 PM by Inccubus »
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Re: [Fangame] Castlevania: The Demon Castle
« Reply #294 on: September 03, 2011, 05:32:27 PM »
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Quote
I hesitate BECAUSE that's what most other games do.
I'd rather be unique if possible, and if not than unusual will do. ^___^

Maybe you should create a unique lives icon that will suit castlevania. Contra had medals of honor, Mario Bros had Mario heads... just thought of an idea. What about using a shield icon or coat of arms icon?
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Offline Inccubus

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Re: [Fangame] Castlevania: The Demon Castle
« Reply #295 on: September 03, 2011, 11:14:19 PM »
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The thing with that is that they basically use a rudimentary coat of arms for the whip power up and I have shields in the game for shields so that won't work. The only thing that has ever been used for a 1up other than a literal 1up is a blue crystal thingy. Any other ideas, cause I'm coming up short on this one?
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Offline Inccubus

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Re: [Fangame] Castlevania: The Demon Castle
« Reply #296 on: September 04, 2011, 08:19:33 AM »
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OK. I got two more suggestions for a life icon.
1) an ankh.
2) a dove.

I like both, but I fear the one is too Egypt, and the other is too Christian. What do you guys think?
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Offline darkmanx_429

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Re: [Fangame] Castlevania: The Demon Castle
« Reply #297 on: September 04, 2011, 09:31:23 AM »
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OK. I got two more suggestions for a life icon.
1) an ankh.
2) a dove.

I like both, but I fear the one is too Egypt, and the other is too Christian. What do you guys think?
They do have mummies in Castlevania, so no worries.

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Offline Jorge D. Fuentes

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Re: [Fangame] Castlevania: The Demon Castle
« Reply #298 on: September 04, 2011, 09:48:48 AM »
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Here's another suggestion.
I modified the DraculaX "1-Up Crystal" Icon to help you.

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Offline Inccubus

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Re: [Fangame] Castlevania: The Demon Castle
« Reply #299 on: September 05, 2011, 08:52:16 PM »
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Cool. Thanks again, Jorge. I'm gonna try it out along with all the other suggestions and let the community decide on this one.
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