So, I'd recently gotten on a "retro" kick and gone back to play some older games from the NES era...and then I got to thinking how there are some pretty silly things in games that we just accept. Sometimes these are things that just have to be so the game works -- somewhere on here, someone mentioned how Drac's castle isn't really laid out for "normal" people to traverse. I know, it's just a game...
MST3K Mantra...but if you think about it, certain things in the stories or gameplay are just silly! For example:
-- In Star Tropics, your main weapon is a yo-yo
with which you take on hoards of enemy creatures and aliens, eventually saving an entire alien race
A YO-YO! Sure it was supposedly, originally created to be a weapon, but it's still silly!
-- In the intro to Blaster Master, the main character, Jason, chases his recently escaped, pet frog down into the sewer. There, he finds a tank...because there are tanks in the sewers under our houses...and just gets in and drives off!
...and takes on hordes of aliens and saves the world of course!
How did some kid even know how to operate that thing!?
-- Wall meat! Why is there meat in walls?! Why do we eat it!?
There's gotta be tons more! Know of any? Admittedly, I'm not as familiar with as many "new" games as I am "old" games...I'd expect some of this goofiness has been removed in modern games. What weird, nonsense stuff do you know of or remember from any era game?