This is the official first boss of the game!
He is called Grag - The Lord of Gluttony.
Boss encounter:
After entering his room the boss will not engage the player. After the player is near enough the boss will "activate" and start his attacks.
Boss moves and Abilities:
1. The boss will start moving slowly towards the player any direct impact will result in damage and pushback.
2. The boss will spit ooze from his head and when the ooze hit the ground it will turn into a Fleshling (a minion of the boss) which will walk across the room and be a threat to the player.
3. If the player is close enough an extention with mouths will come out of Grag trying to hit the character. (ducking is the key here!)
4. If the player hit the "cart" of Grag he will be pushed back a little, thus preventing the boss of damaging the hero.
Strategy:
The player needs to hit the cart (this will do no damage to the boss) and hit Grag in order to kill him. The boss health will be displayed in separate health bar when the player enters the room.
This is a picture of the new model of Grag:
In order to create a more "lively" boss design instead of creating boss will one big sprite I have divided the different parts of the boss and made them separate objects that will act on their own (the head, the mouths, the back-mouth, the extra arm for attacking) so they will animate on their own instead of couple of big sprites and everything is drawn on them.
I hope you guys like it!!!