Long time has passed without any updates of my project.
It is slow really slow. I had to change jobs and it was very stressful experience

But here are some updates on CoN if anyone is interested.

This is the Skull Lord (I have yet to give him a name!) he is the second boss of the game and he will have phases. As you can see his first form is a whole skull. The gold fragments below are to be his crown. After you do enough damage to him he will burst and he will become the broken skull with dripping lava.
Other very important thing is that I have to change the native resolution of the game ONE more time!!! The FINAL-final resolution is 640x360 and it will scale perfectly on 16:9 ratios. On all other there will be black bars left, right and (maybe) top and bottom.
This opens new space to add things in the menu. I am thinking of adding another equipment slot and redesigning the equipment a little.
That free space really opens new possibilities for more stuff to put in the menus.