Hello, it's been 3 weeks since I resumed work on Nightkeep. I'm trying to work on the game whenever I can. In these 3 weeks, I've made it to the castle and created a few initial rooms. I've also set my sights on the old graveyard in front of the castle, which I'm currently working on. I'm attaching an image of the graveyard and the crypt within it.

*Graveyard
As for the story, I'll have to rework it because I discarded everything from the original Nightkeep. Those who played the demo may remember the village in distress, the alchemist conducting experiments in his mansion, and the fact that Arietta (the main heroine) wasn't alone and had a sister accompanying her. That has changed. Arietta is now alone, and I need to come up with a reason why she's climbing that castle when everyone says it's full of monsters.

*Crypt Entrace
One thing that's been bothering me is the choice of resolution, which I've increased. I chose a resolution of 480x270, which means the sprite sizes remained the same, resulting in a lot of unused space on the game screen that I'm trying to fill somehow or expand the rooms with extra tilesets. It's not something that can be easily reversed or changed.
Otherwise, the project has a Discord, and you can find it here:
http://discord.gg/SFHmz6BI'm closing version 0.20 today, the complete change log is on my Discord.
That's all from me for now.