Honestly at this point in time, if its ok with Reiko and Jop, i could give out the engine for open source purposes. The game itself primarily is reliant on programming to be completed..but alot i warn you. I have a very good feeling all of what we have,plus more could fit into this game and run perfectly.But i am not sure if the sprite organization,level,design sprites,or possibly conflicting code has something to do with it.
I did have cut out a couple of levels and redo them to save sprite size sadly,but at least they are their. I keep getting people at youtube asking about this games completion aswell. To be honest, i cant really complete this game. I dont program well and to me it's a headache. I'd rather focus on what i know im solid at which is art or music. To take on a 3rd aspect is a bit much on my plate. I like the push by Reiko as of late, but other than rehasing any sprites or trying new level ideas...not sure what else i can do personally. I've considered it on hiatus,but should the right programmer dedicate themselves to finishing it...i'd say it's game on. I can explain what goes on in the engine just not program it. It's been a while too so i'd have to refresh my memory.
I am no where near as dedicated to this project as i once was. Mainly because of asking about 40 coders or so and striking out nearly on all of them. So if anyone is interested and wants to take a stab at it, be my guest. I believe i gave Jop and Reiko the latest links to the game source,music files, and extra engines if needed. It possible i do have alot written down on my other pc about how the game's code works. If needed i can pull myself back into it again..but i dont really want to deal with programmers getting cold feet or not bothering to showing up once they commit. I can't invest time unless it is spent wisely, to complete the game. Im not trying to put a negative spin on it,but spending all that time to advance the game,even being willing to pay programmers to code, and to come up short isnt re-assuring in the slightest. I would have to say judging by fan gamers..it would have to be someone who's heart is really in it for it to happen. Maybe a longshot,but i still believe there is someone out their up for the task. Let's hope so,right!
BTW most if not all the sprites should be current in the engines, bosses,enemies,xtras. I do believe you can save them out in .png file with the same quality. I know some of what i did could use pallette tweaks,but again in terms of sprites i dont think their was much. In terms of levels,well it mainlly comes down to what could fit into the levels and want cant. I wont lie i was sorta annoyed with a couple of rehashed level i never got to do nearly half of what i had previously done...but all because of constraint to the engine.