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General Castlevania Discussion / Re: Akumajou Dracula: The Arcade
« Last post by Nagumo on July 24, 2021, 11:02:48 AM »
I tracked it down when I was in Japan two years ago. It wasn't as easy as you might think. I got the impression it wasn't really popular because nobody seemed to paid any attention to it except me. It's a lot of fun but once you play it, you definitely understand IGA's comment about not wanting to do a traditional CV for the Wii because he was afraid people's hands will get tired. I had some trouble with dodging attacks but I'm not sure it that was my fault or because my swings didn't properly register.

Also, Crisis, surely you can fit an The Arcade cabinet next to all your pachinko ones?
General Castlevania Discussion / Re: Akumajou Dracula: The Arcade
« Last post by Reinhart77 on July 24, 2021, 06:28:27 AM »
I think they ought to port lots of the arcade cabinets with unusual shapes to Virtual Reality.
Hardcore Gaming 101 / Re: Steam deck
« Last post by whipsmemory on July 23, 2021, 07:20:49 PM »
I loved the idea but I didnt really feel the design, looks way too big for my taste and, what's worse, an absolute pain to handle.
General Castlevania Discussion / Re: Akumajou Dracula: The Arcade
« Last post by The Puritan on July 23, 2021, 05:50:08 PM »
If they wanted to, Konami could've done a Wii port around the time it came out. "Such a rare opportunity. Squandered.", as Zead said.
General Castlevania Discussion / Akumajou Dracula: The Arcade
« Last post by crisis on July 23, 2021, 05:12:23 PM »
Has anyone here been lucky enough to play this thing. Since arcades are a relic of the 90’s/2000’s, you’d be lucky to find one these days. In Japan I’m sure they’re everywhere. Here in NY we have a place called Dave n Busters, a restaurant/bar/arcade but I have never seen this cabinet.

Always wanted to play it. One of the few Castlevanias that have eluded me (and I’m assuming 90% of the fanbase)

It was a weird but unique project. It was never ported, was limited to a select few countries, consider yourself lucky to have experienced it. I can’t say if it sucked or it was awesome because I have no idea.

I guess this could be considered one of the rarest CV games, since it’s literally not playable in any format aside from the arcade cabinet it was designed for. Even the long-lost Castlevania Resurrection was able to get into our hands. But what are the chances of this EVER being playable? I wanna say never say never, but… this is an entire beast altogether and a gargantuan task that might not ever be seen again
General Castlevania Discussion / Re: Did someone cast Torpor?
« Last post by crisis on July 23, 2021, 05:02:54 PM »
When the next iteration of the Netflix show comes out, and Symphony gets another re-re-re-release, then Castlevania discussion will revive once again.
Fan Stuff / Re: Carpathian Night - Steam Demo now available!
« Last post by VladOfWallachia on July 23, 2021, 01:23:49 PM »
Below is a video playthrough of Wicked Borgo Ruins - as a reminder, every level in the game will have a "Wicked" variant, which can be unlocked by obtaining an S-Rank in the base level. This playthrough is for the Wicked version of the first level of the game, Borgo Ruins:
Hardcore Gaming 101 / Re: Steam deck
« Last post by Bloo on July 22, 2021, 07:01:29 PM »
not sure if i wanna wait to buy cause scalpers are probably gonna ruin it.
Hardcore Gaming 101 / Steam deck
« Last post by Highwind Dragoon on July 22, 2021, 10:46:10 AM »
I reserved the 512 GB model yesterday, what about you?
Hardcore Gaming 101 / Re: Metroid: Dread
« Last post by X on July 22, 2021, 09:52:30 AM »

I read about that too. That's the only thing that's making it somewhat acceptable. Samus can now move while performing a melee attack rather then stand in one spot.
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