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Reminder to those who are thinking of joining.

Also, do I need to extend the deadline?
General Castlevania Discussion / Re: Soma the Bomberman
« Last post by Shiroi Koumori on Today at 01:21:18 AM »
The artwork is so cute!
I don't play that game though.
Oh that one. Its on my signature here.
Off Topic / Re: What anime are you currently watching....
« Last post by Shiroi Koumori on Today at 01:08:40 AM »
Finished My life as a villainess season 2. OMG! Yay! They are going to make a 3rd season!

In the middle of watching The World Ends with You the animation. I liked the pacing of the game more (maybe because I'm the one moving the game forward).
The cutscene depicts Julius, Alucard, a Belnades descendant (Yoko’s mother/father), and a Hakuba. Without the Hakuba family, the castle wouldn’t have been sealed in the eclipse so it’s gotta be one of them.
General Castlevania Discussion / Re: Grimwire of Souls
« Last post by The Puritan on Yesterday at 06:35:53 PM »
Julius and Alucard are in that 1999 visual, but who are the other two? Wonder if we'll get a Demon Castle War grimoire.

It’s weird how Lucy is schooling AlucArd on how things work, when it should be the other way around.

This and Alucard not knowing Charlotte. It bugged me then and it still bugs me now. She even calls him out for it.

(click to show/hide)
Notable differences include

- All new intro (fun fact: this game offers us our first ever visual art that even covers 1999. In a 2021 mobile game)
- 60FPS support
- New lighting
- Grimoire stages have more visual flair to them
- Summonable characters (Jonathan, Trevor, Albus) are no longer a static summon cutscene but playable characters on timers
- Every fourth stage in a Grimoire is an unlockable stage based on completing previous stage challenge conditions
- Some music been updated (the title theme now has more orchestral music added to it)
- Tablet display expands the visual display of the screen (a wider screen can also be another takeaway for a port happening in the future)

Just a couple things I've noticed from various clips on YouTube.
Anyone noticing any interesting differences from the old version?
General Castlevania Discussion / Grimwire of Souls
« Last post by crisis on Yesterday at 10:28:35 AM »
I hope you’re right, Foofy. Playing this, this is how future Castlevania content will be distributed. It’s not ideal, but it is what it is

It’s weird how Lucy is schooling AlucArd on how things work, when it should be the other way around.
Unless I'm mistaken, this game surfaced in the Nvidia PC leak a few days ago. It'll probably be multiplatform down the line, the question is just when. It natively supporting the inputs of PlayStation and Xbox controllers should be further proof of this.
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