Was wondering if anyone had insight on this. (Google didn't bring up a whole lotta results.)
I was comparing some SNES games I own both the carts for and on Virtual Console. The latter (and also the Snes9x GX emulator—they're practically identical) is much darker with duller colors but better detail. (Both my Wii and SNES are hooked up to an SDTV using S-Video, by the way.)
It's not that the colors are dull necessarily, but that my SNES outputs the games with really saturated colors. EVERYTHING is super bright and ultra colorful. I'm guessing that's a bit more of the way SNES games should look. So why the emulators making them so dark?
Wondering because I'm considering getting rid of some SNES games real soon, and weighing whether I'm fine with just playing them on VC/Snes9x or not.
Here's a quick comparison.
SNES
Virtual Console
You can see how the colors are more vibrant on the top pic but the pixel detail is more clear on the bottom. Annie's dress is much more pink on the SNES, and there's still a bit of color blend despite using S-Video. The "neon" border around the Select Player sign is also far more bright and flashy on the SNES.
Both have kind of their pros and cons, I suppose. I like the sharper pixel detail of the emulator, but at the same time the SNES gives more of a "hand-drawn" look since a lot of the pixels are more smooth. The colors and brightness, I like 'em both, but I'm just curious which is more "correct." The picture doesn't show the differences well enough; on the
Kirby Super Star title screen, the white background is almost a gray, and Kirbs can sometimes look almost more purple than he does bright 'n' pink.
My biggest concern right now is whether to sell
Wild Guns. It's going for a lot of money right now on eBay, and it would be nice to make some of that, but what if I regret selling it? If it's going for so much, it'll be difficult to reacquire. But playing classic games on the Wii is just more convenient and I'm much more likely to fire that up than go digging for a cartridge and hoping that my SNES doesn't have a connection error mid-game. (It was acting kinda funky last night.)