Konami doesn't have access to the LoS2 engine?
Well shit, they better make a new 2D Castlevania for 3DS then. I'm not sure what else they can do right now. Hope they're not banking on more DLC for LoS2.
Igarashi doesn't have a name for his new development studio, he says, and he hasn't ruled out collaborating with some of his former colleagues and co-creators, like artist Ayami Kojima and musician Michiru Yamane.
Oh man this would be awesome.
He'll likely focus on console games at his new studio, as that's where much of his fan base resides. But he doesn't want to exclude other platforms, like PC, mobile or handhelds, and if fans demand it, he'll consider all hardware options. "I don't want to close any doors," he said.
So finally 2D (not) Castlevania on consoles again?
I especially love this quote by IGA too:
"I'm a simple man with simple needs," Iga said. "The process of making something, releasing it, having fans be happy with what you've created, [that's what I want]. The last two years, I haven't been able to finish that process for a variety of reasons. If I can do that, that would make me very happy. That is what I want to do with my studio: release games that make people happy."
The words of someone who truly enjoys what he does. It's great his departure was more heart warming from his colleagues than cold like Inafune's, barely anyone at Capcom bid him farewell or said goodbye when he went on to start Comcept.