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Offline VladCT

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Re: November 2014 Castlevania Dungeon Sprite Contest
« Reply #45 on: November 21, 2014, 05:27:28 PM »
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His hand looks strange for some reason
Is it because of the perspective hiding the palm of his hand?
It is precisely because it never cared, that people do care.  It's something which it's lacking, because that which it has, it has lackluster of.
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You are now reading this in Robert Belgrade's voice.

Then Lords of Shadow 2 just takes a big, semi-solid, smelly, pea-green dump all over everything.

Offline Shiroi Koumori

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Re: November 2014 Castlevania Dungeon Sprite Contest
« Reply #46 on: November 21, 2014, 11:08:03 PM »
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@Drac9: No problem. Just keep the updates coming.

About the hand, the picture still is incomplete. Besides, I don't see anything wrong or weird.

Offline Lelygax

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Re: November 2014 Castlevania Dungeon Sprite Contest
« Reply #47 on: November 22, 2014, 06:11:26 AM »
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@Drac9: Its my feedback, as I said before Im liking this Dracula's dragon form sprites and its obviously not easy to do, its really pretty to see, but his hand seems strange to me...

Is it because of the perspective hiding the palm of his hand?

... Maybe because of that, or because I cant see the back of his hand, I cant define the correct perspective only be looking at it.
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Offline Dracula9

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Re: November 2014 Castlevania Dungeon Sprite Contest
« Reply #48 on: November 22, 2014, 06:34:43 AM »
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It may also have been that the definition on his forearm was horribly muddy.



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Offline darkmanx_429

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Re: November 2014 Castlevania Dungeon Sprite Contest
« Reply #49 on: November 22, 2014, 07:34:26 AM »
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I think as an added incentive for this month, the winner should have an opportunity to animate their winning entry.
« Last Edit: November 22, 2014, 08:34:46 AM by darkmanx_429 »

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Offline Dracula9

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Re: November 2014 Castlevania Dungeon Sprite Contest
« Reply #50 on: November 22, 2014, 08:11:27 AM »
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AHAHAHAHAHAHAHAHAHAHAHAHAHAHAno


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Offline darkmanx_429

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Re: November 2014 Castlevania Dungeon Sprite Contest
« Reply #51 on: November 22, 2014, 08:35:19 AM »
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AHAHAHAHAHAHAHAHAHAHAHAHAHAHAno

Well u got to win first that way no pressure on trying to animate anything for the contest. And it's optional...
« Last Edit: November 22, 2014, 08:37:26 AM by darkmanx_429 »

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Offline Dracula9

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Re: November 2014 Castlevania Dungeon Sprite Contest
« Reply #52 on: November 22, 2014, 08:38:34 AM »
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The idea of animating that monstrosity, whether I win or not, is terrifying.


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Offline Lelygax

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Re: November 2014 Castlevania Dungeon Sprite Contest
« Reply #53 on: November 22, 2014, 02:10:44 PM »
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If you animate something of this magnitude, do a proper sprite-sheet with all necessary animations to send it to Serio's CV Fighter :P   j/k
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Offline uzo

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Re: November 2014 Castlevania Dungeon Sprite Contest
« Reply #54 on: November 22, 2014, 02:51:21 PM »
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I think as an added incentive for this month, the winner should have an opportunity to animate their winning entry.

Implying that they're not allowed to animate it otherwise? I don't understand. This doesn't sound like a reward at all.

Offline darkmanx_429

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Re: November 2014 Castlevania Dungeon Sprite Contest
« Reply #55 on: November 22, 2014, 03:16:16 PM »
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Implying that they're not allowed to animate it otherwise? I don't understand. This doesn't sound like a reward at all.

Nan, it just seems that it's so far in the contest that no one is going to have the time nor energy to animated their sprite and when the contest is done that is it...

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Offline Dracula9

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Re: November 2014 Castlevania Dungeon Sprite Contest
« Reply #56 on: November 22, 2014, 09:04:20 PM »
+1
The nearness of the deadline isn't going to make me any less burnt out on this once he's finished. He's taking enough energy as it is, to say nothing of the other entrants. The option to animate our entries isn't an incentive, nor should it be. You're trying to add an unnecessary restriction that doesn't even need to exist in the first place. If we want to animate our entries, we will. If not, we'll put on some coffee and watch The Price Is Right.


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Offline Shiroi Koumori

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Re: November 2014 Castlevania Dungeon Sprite Contest
« Reply #57 on: November 22, 2014, 11:48:13 PM »
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hmmm... should the deadline be extended?

Offline Dracula9

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Re: November 2014 Castlevania Dungeon Sprite Contest
« Reply #58 on: November 23, 2014, 12:54:12 AM »
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I don't think that's necessary, honestly. Five days is still plenty of time, and at the rate I'm going, I'll easily finish mine on time. And if my colossus of an entry can be finished in five days, I'm sure ZSG and any others will have no trouble finishing in that time.


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Re: November 2014 Castlevania Dungeon Sprite Contest
« Reply #59 on: November 23, 2014, 11:46:00 AM »
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Christ guys.....as a fellow artist, I commend you both on your skill and your creativity.

I would love to learn how you guys do it some time. I can draw and illustrate halfway decent, but this is a whole different animal.

 

anything