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Offline Abnormal Freak

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DKC Returns 3DS
« on: February 15, 2013, 04:54:59 AM »
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So it looks like I may get to play this lovely game without the stupidly annoying and fun-breaking "shake to roll" mechanic.

Only thing is it's at the loss of better graphics and a big TV and simultaneous co-op for a handheld 3D experience.

I might get it just to play the game properly with a BUTTON that takes care of rolling. I wish there were some way to play the Wii game this way.
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meat

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Offline Jorge D. Fuentes

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Re: DKC Returns 3DS
« Reply #1 on: February 15, 2013, 07:19:26 AM »
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Just use that funky controller I showed ya.
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Offline Abnormal Freak

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Re: DKC Returns 3DS
« Reply #2 on: February 15, 2013, 11:49:35 AM »
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I read reviews and it apparently doesn't do what we'd hoped. There is no button to simulate shaking, and two-button games are defaulted to Y+X with no option to change it. So it's a pretty big flop.
Oh yeah, and also:
meat

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Offline Lelygax

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Re: DKC Returns 3DS
« Reply #3 on: February 18, 2013, 09:56:10 AM »
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You can use cheats/trainers to roll pressing a button, Ive read about that in GBAtemp.
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Hau auu~     

Offline Jorge D. Fuentes

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Re: DKC Returns 3DS
« Reply #4 on: February 18, 2013, 11:18:21 AM »
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You can also run DKC Returns via GeckoOS and add cheat codes that map the buttons to classic controller. ;)

**CLICKY FTW**

Easy Peasy, Lemon Squeezy.

EDIT:
You can also add the codes to USBLoaderGX.
« Last Edit: February 18, 2013, 11:22:22 AM by Jorge D. Fuentes »
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