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Offline Lelygax

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Re: A few queries regarding the December sprite contest
« Reply #15 on: November 24, 2014, 08:38:17 AM »
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Thanks guys, these comments mean a lot to me :D
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Offline uzo

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Re: A few queries regarding the December sprite contest
« Reply #16 on: November 24, 2014, 10:01:54 AM »
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I suggested the complete meal as a way to add a little depth to the contest. Food items are so incredibly small and easy to make, you'd figure doing a few would be nice. To tie them together, you use the meal theme.

Beyond that we need to discuss what size though. Normal CV item inventory icons are 16x16 I believe. I think that would be reasonable, and help make them faster to create. Castlevania has rarely ever exceeded that size for items, even in the classic games.

The icons in game also do not use an excess of 16 colors, which is very reasonable at that size as well. I would like to see that as one of the rules. Color management is a very very key component to style and art in general, especially pixel art. To be explicit, that means 16 colors per each individual food item sprite.
« Last Edit: November 24, 2014, 10:04:06 AM by uzo »

Offline Dracula9

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Re: A few queries regarding the December sprite contest
« Reply #17 on: November 24, 2014, 10:27:36 AM »
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That's more than enough colors at that scale. I second uzo's proposals.


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Offline Lelygax

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Re: A few queries regarding the December sprite contest
« Reply #18 on: November 24, 2014, 11:28:06 AM »
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Ditto, Im only against 16x16  size. In Rondo we couldn't find bigger foods?
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Offline uzo

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Re: A few queries regarding the December sprite contest
« Reply #19 on: November 24, 2014, 11:39:12 AM »
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That was one of the very few exceptions. You could indeed find a secret giant wall meat.

I'm referring more to the item inventory icons you see in the later games though, which are all 16x16.

Offline Dracula9

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Re: A few queries regarding the December sprite contest
« Reply #20 on: November 24, 2014, 11:59:35 AM »
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Ah. I was figuring we'd be making the itemdrop versions of the food, not their icons.


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Offline uzo

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Re: A few queries regarding the December sprite contest
« Reply #21 on: November 24, 2014, 03:04:31 PM »
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Regarding the exploration titles they're one in the same, with the exception of SotN I believe.

Offline Dracula9

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Re: A few queries regarding the December sprite contest
« Reply #22 on: November 24, 2014, 03:51:16 PM »
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SotN was the one I was envisioning, given its plethora of fully-plated meal options.


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Offline Lelygax

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Re: A few queries regarding the December sprite contest
« Reply #23 on: November 24, 2014, 04:05:12 PM »
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Now I remember that a giant Turkey saved uzo in his livestream against SotN's Dracula... See uzo? You owe one to these giant foods! :P
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Offline theANdROId

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Re: A few queries regarding the December sprite contest
« Reply #24 on: November 24, 2014, 04:24:21 PM »
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The main reason I'm more for having the ability to do a single item is because I'm gonna be a noob when I pick it up and give it a try.  If I don't get started right at the beginning of Dec., I'll be starting when my current online class ends and I have much more time -- the 18th.  Although, my reason for liking the single item is mainly the noob stuff and not as much the time constraint.

And I was imagining "the sky is the limit" in a sense, remembering the seemingly endless list of foods you could get in SotN...but I'm not sure I know what the difference is between itemdrop versions or their icons?

Offline Lelygax

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Re: A few queries regarding the December sprite contest
« Reply #25 on: November 24, 2014, 05:02:32 PM »
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And I was imagining "the sky is the limit" in a sense, remembering the seemingly endless list of foods you could get in SotN...but I'm not sure I know what the difference is between itemdrop versions or their icons?

Here some examples:

Icons:


Drops:


Notice that some are strange, "mini" versions of the real thing. Ok maybe not strange, but these bigger are so better looking.
« Last Edit: November 24, 2014, 05:04:15 PM by Lelygax »
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Offline Shiroi Koumori

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Re: A few queries regarding the December sprite contest
« Reply #26 on: November 25, 2014, 04:47:34 AM »
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I personally prefer the item drop editions because they foods just look prettier with more details.
I'll add the 16 colors per food item requirement.

So, what's the final maximum size?
Since we're doing a free for all, may I suggest a maximum amount of foods per submitter? We don't want to cram the entire thread with a plethora of foodstuffs, right? Plus, that would make the ones creating the sprites devote more time and effort for polishing.
And as a little add on work for the spriters, they have to make a write-up of the item description since I love reading those.

Lelygax has been added to the judges.

Offline VladCT

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Re: A few queries regarding the December sprite contest
« Reply #27 on: November 25, 2014, 05:35:38 AM »
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I think the limit should be around 3 items, 5 tops.
It is precisely because it never cared, that people do care.  It's something which it's lacking, because that which it has, it has lackluster of.
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You are now reading this in Robert Belgrade's voice.

Then Lords of Shadow 2 just takes a big, semi-solid, smelly, pea-green dump all over everything.

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Re: A few queries regarding the December sprite contest
« Reply #28 on: November 27, 2014, 04:21:24 AM »
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What is the final maximum size per food item?

Offline darkmanx_429

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Re: A few queries regarding the December sprite contest
« Reply #29 on: November 27, 2014, 06:36:51 AM »
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What is the final maximum size per food item?

I find 64 X 29 pixels to be a good size. I have a roasted pig for Vamprotector that size and it fit's well with the smaller sized foods really well.

It also works great for a palette of foods.
« Last Edit: November 27, 2014, 06:40:03 AM by darkmanx_429 »

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