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Offline FeRcHuLeS

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Vampire Killer to Castlevania to celebrate 30th anniversary!!!
« on: December 26, 2016, 11:08:09 AM »
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Hi forum, I just found this patch and got surprised, it is really enjoyable, don't expect this to be faithful and that is where the fun is. I was expecting this year a celebration from Konami, with nothing came from them enjoy this made by Manuel Pazos & Imanok.

Visit:
https://www.msx.org/news/en/vampire-killer-to-castlevania-msx2-patch

Offline redrum

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Re: Vampire Killer to Castlevania to celebrate 30th anniversary!!!
« Reply #1 on: December 26, 2016, 01:26:15 PM »
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wow, this looks like it took a lot of work.  it'll be interesting to compare the physics to the other ports.
where did that amazing box art come from?

Offline FeRcHuLeS

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Re: Vampire Killer to Castlevania to celebrate 30th anniversary!!!
« Reply #2 on: December 26, 2016, 02:26:06 PM »
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The physics are a bit different, for example the eagles drop the hunckbacks towards not downwards, so it's difficult to hit them.  The box art looks great, doesn't? these are the kind of things that true fans did with love and passion to have not only proper games but also covers, manuals cartridge cases and so on.

Offline redrum

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Re: Vampire Killer to Castlevania to celebrate 30th anniversary!!!
« Reply #3 on: December 26, 2016, 04:05:32 PM »
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after how many times i've dived into the code for various ports of cv, i'm anxious to give this a go.
i've got a friend who does glitch videos who should also be interested in seeing what he can do with it.


thanks, i needed some "new" castlevania stuff to mess with ;D

Offline FeRcHuLeS

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Re: Vampire Killer to Castlevania to celebrate 30th anniversary!!!
« Reply #4 on: December 26, 2016, 05:16:44 PM »
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Nice vid, I never noticed that, actually I found a glitch on "Vampire Killer" not the vk2cv hack that happens when Simon is hit by Bone Pillar's fireballs and get downwards then Simon got stuck inside the wall blocks (check the image where is it), saddly no video.

 


Offline Lumi Kløvstad

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Re: Vampire Killer to Castlevania to celebrate 30th anniversary!!!
« Reply #5 on: December 26, 2016, 05:59:29 PM »
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This seems less a patch and more a remake of Super Famicom Castlevania realized via the assets of a technically superior port. But whatever you call it, it looks rad and fun as hell. I assume I'll need a decent MSX2 emulator?
How not to be a dark lord: the answer to that is a terribly interesting answer that involves an almost Jedi-like adherence to keeping oneself under control and finding ways to be true to yourself in a way that doesn't encourage the worst parts of you to become dangerously exaggerated and instead feeds your better nature. Also, protip: don't fuck with Alchemy or strike up any deals with ancient Japanese Shinigami gods no matter how tempting the deal or how suavely dressed the Shinigami is.

Offline FeRcHuLeS

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Re: Vampire Killer to Castlevania to celebrate 30th anniversary!!!
« Reply #6 on: December 26, 2016, 06:31:39 PM »
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On windows latest versions of blueMSX and blueMSX core for Retroarch are very good emulators, if you want to test your skills yourself then try the blueMSX core for Retroarch since this core doesn't support save states.

Offline redrum

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Re: Vampire Killer to Castlevania to celebrate 30th anniversary!!!
« Reply #7 on: December 28, 2016, 02:57:13 PM »
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Nice vid, I never noticed that, actually I found a glitch on "Vampire Killer" not the vk2cv hack that happens when Simon is hit by Bone Pillar's fireballs and get downwards then Simon got stuck inside the wall blocks (check the image where is it), saddly no video.

i was specifically thinking of the bone pillar/dragon cannon when i mentioned glitches.  not that one, per say, but how you can use it as an impromptu double jump with the right timing.  more of a feature than a glitch, but one i've not implemented into my level designs due to the complexity of accomplishing it.

as for emulators, i prefer ᴘᴀʀᴀᴍsx, though ʙʟᴜᴇᴍsx works pretty well, too.
http://www.zophar.net/msx/paramsx.html
http://www.bluemsx.com/
« Last Edit: December 28, 2016, 02:59:52 PM by redrum »

Offline FeRcHuLeS

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Re: Vampire Killer to Castlevania to celebrate 30th anniversary!!!
« Reply #8 on: December 30, 2016, 04:05:26 PM »
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Talking about glitches and double jump I found one that maybe everyone knows, where a medusa head hits in middle of the jump and Simon goes through the blocks, I tried this in Frankenstein stage against the Bone Dragons but never achieve it (in theory It should work too).

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Re: Vampire Killer to Castlevania to celebrate 30th anniversary!!!
« Reply #9 on: December 30, 2016, 09:51:20 PM »
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Now that's a patch I can get behind. I'll have to try this out as soon as I have a chance.
The list of changes looks really promising, too.
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