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i'm genuinely curious, what do you guys think about this seemingly constant stream of collabs all kind of games are getting with the series? I find it personally really frustrating and i think its ultimately killing the brand for good. Most of these renditions don't look good or interesting at all to me, and i feel like they are really making the brand feel "cheap", I wouldn't know how else to describe it. I know and i see a lot of people on facebook thinking the series is going through some kind of new reinassance, also thanks to the Netflix series, but for me really Castlevania never felt more dead than it is now. It's like watching the dead body of a loved one being marionetted to mock what it used to be in real life. Painful to watch and a little cringe too.
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Off Topic / Re: I'm a dad.
« Last post by crisis on Yesterday at 02:10:19 PM »
Congraturation! This story is happy end.

But we must knowe, when do you plan to introduce the child to Castlevania? And in what game order.
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Off Topic / Re: Music you've been digging lately
« Last post by Lumi Kløvstad on Yesterday at 01:01:35 PM »
Oh man, I've been dipping into SO MUCH Goth and Darkwave music lately. Gotta reconnect with my School-era roots, you know?
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Off Topic / Re: What anime are you currently watching....
« Last post by Lumi Kløvstad on Yesterday at 01:00:12 PM »
Okay, it's not "CURRENTLY" as of Monday, but me and my friends just finished watching Victory Gundam. It was indeed very dark and full of war crimes and sexual harrassment convictions, but I kind of feel like if this really was Yoshiyuki Tomino's earnest attempt to torch the franchise and run (as is often believed by the fandom), he might have made a significantly darker or worse series. If this was an attempt to ruin the franchise forever, I don't feel like his heart was in that. Or he just couldn't reconcile his desire to be rid of Gundam at the time with his artistic instincts and drive compelling him to make a good show.
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Off Topic / Re: I'm a dad.
« Last post by Lumi Kløvstad on Yesterday at 12:56:04 PM »
Holy shit! Congratulations!
Here's to the LOT of energy drinks you'll be chugging down! XD
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General Castlevania Discussion / Re: Castlevania Redrawn
« Last post by PFG9000 on Yesterday at 07:20:46 AM »
Wow...this is fantastic.  I mean, overall it's a complete mess due to the mishmash of styles, palettes, sprite sizes, viewing angles, etc.  But that's kinda the point too, and there is so much awesome work in most of those individual screenshots.  It would be a dream come true if there was an official remake featuring the top 2-3 artists who worked on this.
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Off Topic / I'm a dad.
« Last post by Abnormal Freak on April 26, 2024, 12:30:05 PM »


Wife gave birth to our first kid earlier this month. Life's pretty cool sometimes.
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Hardcore Gaming 101 / Re: Virtua Unlimited Project
« Last post by Aceearly1993 on April 25, 2024, 03:38:23 PM »
Game's release... overall the game is having good enough reception to people used to mega man zero/zx, but on the other hand it seems to be not very kind enough to players not from that era, as judging from the harsher reviews. Luckily I'm not the latter kind so I had a very good time breezing through the game. Really looking forward to all of the future road maps and kickstarter feedbacks are intact.
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Pretty cool discovery. I would've liked to know this code when my controller pak quit working and had to start over to unlock everything.
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General Castlevania Discussion / Re: The gap between CVA & Belmont’s Revenge
« Last post by theplottwist on April 23, 2024, 12:09:52 PM »
Cool but kinda nonsensical in-universe. Death states that only two Devil Forgemasters were made (Hector and Isaac), and while the idea of essentially using them as a potential back-in to the world of the living is useful, Death also seems to believe that they'd have to succumb to Dracula's Curse to be a worthy vessel; Hector restrained himself at the last minute, which was why Death had to use Isaac as the backup option. Hector himself transmuted the curse itself into "something small" and "harmless" upon defeating Dracula, meaning there's effectively no curse for a Devil Forgemaster to succumb TO any longer, so that's a means of resurrection that's no longer practical. Further, Dracula learned firsthand that a Devil Forgemaster suffused in and able to transmute and repurpose his powers is a HUGE flight risk after Hector's role in killing him twice. I doubt he would have ever made a Forgemaster ever again, choosing instead to find alternate means to craft generals and invoke cursed legions of darkness.

Just resurrecting from the dead to add a small, not that well-known bit of information.

In English, Death outright states that the curse had to take hold of Hector for Dracula to be reborn in him. You're correct.

But, in Japanese (if I'm remembering correctly), Death is just running a little science test. He wants to see if the curse catches on Hector because, if it does, then Dracula will also because "the curse is like Dracula himself". The rest is the same: Hector is a better material than Isaac, but is worse as a vessel, so Death discards him. Dracula loses to Hector because the material he's using is 'lower quality'.

In English the curse is a pre-requisite, and in Japanese it seems more like a test. Death is just making sure Hector's quality as a vessel is good to not waste Dracula on him.
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