Yeah darkmanx_429 programming is a hurdle. Especially when your starting from the basics. I do think gml is easier to learn, everyone says it is and i think it's based off of c++ so it's just less complicated by the guy who wrote the program. In all honesty, game maker is very effecient. I've seen some kick ass games come out of it. It is all based on how good you can code really. You can do alot with good code and game maker. I really should start learning more in gml or c++ at the point. Any knowledge of how to code or script code would be hugh. I dislike the drag drop method. I think it doesn't teach you that well and in teh end you have to deal with it's limits and glitchiness which gml code or c++ code is far more effecient. Either way it's a step i should be taking. Oh and hey Jorge good to hear from you. Yes i've asked jorge for permission to use some stuff from his open source game. It is really a shame that someone with great c++ skills doesnt' come along and help finish that masterpiece. I do know visual basic is not a bad idea for c++ learning. Someone told me that it has some kind of drag and drop thing too where it tells you what the code does?
Idk to be honest i haven't fooled around with it yet. But yeah i can't play jorge's game like many people(error??) but it does look pretty awesome!!! As for sypha,no, i pretty much made her from scratch,except parts of her item crash, and backdash move that were konami's. The only player that is available in your demo was trevor(one sheet had a cool color edit[orange,yellow,brown) i hadn't seen any other player in your sprites folder.The hair sypha version that i did's only piece i edited was her running sprites from an annette spritesheet(from Obreck's buddy). I used only her arms and her skirt(everything else was done by hand) that is the only pieces i morphed her from.OH before i forget jorge. I did wanna morph your trevor ending(if that is yours, i believe it is) to do the endings for the other players which i have. I just need permission to morph them together. I can even post them if you want(though some may not be 100% complete) I do remember talking to you back in the day about any other charcters you made and i thought you said you were working on a cv3 version alucard. Their are 3 versions of alucard in the scv3 : One version is Reiko's, one version is claimh's and mine, and the other is sotn style. Yeah your skull knight boss i wanted to use,though. He is really kick ass and well done. I had a long time back, been working on a Nasty grant, but Obreck didn't really want him in the game. SO i ditched it. He was a morphed dullahan head with a hellboar body. Yeah i know the legs were screwy. But anyway's Yeah idk. It would be nice with all the level building you had done for your game Jorge, to see a c++ coder come along and finish it. I seriously think too many coder who are good have to much pride. They are not willing to pick up a project and finish it for the better of the fan game community. So with that being said, most who'd agree to code a game would wanna start from scratch but never truly commit. I read your post on CVC 3 back in the day. Honeslty i'd have no patience for a guy like quasar. Honestly what did he do? talk about it? Man i do not get people like that. Why not make an honest effort. If they cannot commit simply say i can't come through. How hard is that?
Well when people learn to not blow others off things will be better. In all honesty Jorge, perhaps you and i can collectively contact konami and see what they'd think. It's a long shot i'm sure, but it would well worth the effort. Clearly they must know of your game by now and the time and effort you put into it. I am adament as hell about a cv3 remake like you. The only skill i lack and tremondously bad, is coding. I do feel i could help level design and sprite art too. I'm the kinda guy who will go over and over something until it looks like konami did it. No sense in throwing something together. Why not make it stellar and stand out? Well jorge i give you mad props on CVC3 though it is unfinished. It truly looks great!!!