Author [EN] [PL] [ES] [PT] [IT] [DE] [FR] [NL] [TR] [SR] [AR] [RU] [ID] Topic: Record of Lodoss War: Deedlit in Wonder Labyrinth Early Access Trailer  (Read 866 times)

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Offline VladCT

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https://www.gematsu.com/2020/02/team-ladybug-developed-record-of-lodoss-war-deedlit-in-wonder-labyrinth-launches-march-13-via-steam-early-access

Never thought I'd ask "what if SotN had free-aiming archery?" Yet here we are now. :v
Seriously though, it does look pretty sweet at least.
It is precisely because it never cared, that people do care.  It's something which it's lacking, because that which it has, it has lackluster of.
^^
You are now reading this in Robert Belgrade's voice.

Then Lords of Shadow 2 just takes a big, semi-solid, smelly, pea-green dump all over everything.

Offline X

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Re: Record of Lodoss War: Deedlit in Wonder Labyrinth Early Access Trailer
« Reply #1 on: February 20, 2020, 09:44:45 AM »
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That looks fun and intense! Too bad it says nothing about being on other systems.
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Offline Super Waffle

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Re: Record of Lodoss War: Deedlit in Wonder Labyrinth Early Access Trailer
« Reply #2 on: February 20, 2020, 05:29:38 PM »
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Where is the Switch version

There must be a Switch version

Offline zangetsu468

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Limited Run Games need to get a whiff of this
<<<<<<<<<<<<<<<<[Judgement]>>>>>>>>>>>>>>>>>

                              
                **<<<<<SuperCVIV>COTM<<<<<<<<+
                                 ^      l   v  ^    v                 ^
                                 ^      l   v  ^    +<<<<<<<BE
                                 ^      l   v  ^    v                 ^  
                                 ^      l   v  ^    v     BE>>> VK<**   
                                 ^      l   v  ^    v     ^          ^   
            +<<<<<Legends>HC>OOS>LOD>64       ^
            v                           l              ^                ^
            v                           l     BE>> * <<<BE    RE
            v                           l      ^               ^       ^
LOI>CVIII>COD>AR>BR>CVC>CVII>HOD>ROB>SOTN>OOE>BL>POR>AOS>DOS>>>KD
                                                                          v
                                                                         BE>*  
BE=Bad Ending
RE=Richter Ending

Offline Aceearly1993

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It's definitely one of the metroidvania type games which I'd like to dig into when full version released, but my internal sensor warns me that the arrow-based puzzles in this game would not have the possibility to achieve the depth of that simple-yet-fun time controlling mechanism in Touhou Luna Nights, it looks like it's just blocking player's way and nothing more

I'd wish the team one day could do another or more games similar to Luna Nights in engine and art style while featuring more Touhou characters :p
« Last Edit: April 20, 2020, 05:21:48 PM by Aceearly1993 »
Quote
"Did you know when one's most desperation time is? It's when he was beaten up by someone critically...
And he can't find who caused this."

Offline Aceearly1993

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So after all these days, the game has left early access and formally released. The price tag of released version seems a bit too high considering the overall quality but already got it at early access stages, so it isn't a problem. The problem is it feels almost instantly old, there's nothing that can totally blew my mind up (in Lecarde Chronicles 1 style) and amazed me, and then the arrow mechanic, when combined with the gear switch, is weird enough to be a trouble - especially if I want to take yet another playthrough after beating the game once. (I actually enraged toward one of the arrow puzzles once because sometimes the arrow just sucks; it REALLY ruins the overall rhythm and experience)  Also the overall length is way too short even considering the IP it inspired and copyrighted from; the developers were seemingly ran out of idea when designing the last few areas, to the point they had to throw a semi-Boss Rush to the very last of main adventure, which contains every single stage-end boss and mid-boss prevoiusly faced, without a chance to take a rest - pretty blah design and formed my major disappointment about this game. Oh and the music is kinda weak and the tracks sound nothing like the style would come from the same studio which had a take on the remixed soundtrack as badass as Touhou Luna Nights. Everything else is fine and acceptable in my view, though.
There's no voice acting what so ever but I can accept it if they didn't want to put voice acting in game.

If the team could form a long-time cooperation relative to ZUN/Team Shanghai Alice and continue to make copyrighted Touhou sidescrolling games instead of drilling other too old and less known IPs, that day would be the happiest day in my life.
« Last Edit: April 01, 2021, 04:12:15 AM by Aceearly1993 »
Quote
"Did you know when one's most desperation time is? It's when he was beaten up by someone critically...
And he can't find who caused this."

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