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Offline knightmere

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Re: Castlevania: Lords of Shadow - Mirror of Fate 3DS (Discussion Thread)
« Reply #2190 on: June 06, 2012, 11:27:21 AM »
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PRESS "R" TO GRAPPLE. FUCK THIS SHIT!


HOLY SHIT, PRESS B TO CONTINUE BALANCING. GODDAMITTTT.

The Horror, The Horror!

Offline e105beta

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Re: Castlevania: Lords of Shadow - Mirror of Fate 3DS (Discussion Thread)
« Reply #2191 on: June 06, 2012, 11:27:35 AM »
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I'm calling Richter

Then I'll raise you Julius

Offline Chernabogue

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Re: Castlevania: Lords of Shadow - Mirror of Fate 3DS (Discussion Thread)
« Reply #2192 on: June 06, 2012, 11:34:02 AM »
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I updated my post with what we learned during the demo/interview with Cox.

Offline Maedhros

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Re: Castlevania: Lords of Shadow - Mirror of Fate 3DS (Discussion Thread)
« Reply #2193 on: June 06, 2012, 11:35:19 AM »
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That's a shitty boss.

EDIT: Seriously, that looked really bad. I knowthe game isn't finished, but it was running like a slideshow sometimes...
« Last Edit: June 06, 2012, 11:37:39 AM by Maedhros »

Offline e105beta

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Re: Castlevania: Lords of Shadow - Mirror of Fate 3DS (Discussion Thread)
« Reply #2194 on: June 06, 2012, 11:38:12 AM »
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The UI needs some serious work.

Offline Neobelmont

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Re: Castlevania: Lords of Shadow - Mirror of Fate 3DS (Discussion Thread)
« Reply #2195 on: June 06, 2012, 11:38:21 AM »
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Then I'll raise you Julius

Leon is possible

Meanwhile I really like it, too bad the feed was so horrible; also screw (most) God of War fans their so obnoxious it's fu@#ing 2.5d for petes sake >:(
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Come on now this was going to happen eventually  :P

Offline Chernabogue

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Re: Castlevania: Lords of Shadow - Mirror of Fate 3DS (Discussion Thread)
« Reply #2196 on: June 06, 2012, 11:38:58 AM »
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I call it, the fan favorite character is IGA.  ;D

Offline DarkPrinceAlucard

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Re: Castlevania: Lords of Shadow - Mirror of Fate 3DS (Discussion Thread)
« Reply #2197 on: June 06, 2012, 11:40:16 AM »
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Then I'll raise you Julius

nah I bet its Richter also.

Julius will be saved for LOS2 I bet since its confirmed to take place in modern times (possibly 1999?) with the Belmots still seeking the death of Gabriel/Dracula.

Mirror of Fate is said to lead up to that rather than take place during it.


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Offline DragonSlayr81

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Re: Castlevania: Lords of Shadow - Mirror of Fate 3DS (Discussion Thread)
« Reply #2198 on: June 06, 2012, 11:41:02 AM »
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If these pics doesn't excite you, you're hopelessly frigid




See, THAT'S what I'm talking about! Those screens(especially the first one) look far more Castlevania-ish than LoS in it's entirety. Dark, moonlit, spooky, Eastern European city with heavy gothic inspirations. Hell, if I didn't know what this was and I just stumbled upon those pictures and was told, at minimum, that it was from a Castlevania game, I'd probably say, "Looks like they are remaking Dracula's Curse!". Hell, if they ever remade it like this, the who first stage would probably look like that!

All I'm asking is... KEEP this atmosphere up. THIS is perfect CV atmosphere, IMO.

Offline LoneChild

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Re: Castlevania: Lords of Shadow - Mirror of Fate 3DS (Discussion Thread)
« Reply #2199 on: June 06, 2012, 11:41:36 AM »
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A fan's favorite, chupa-fucking-cabra. Now this would be fan trolling.

Offline Ahasverus

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Re: Castlevania: Lords of Shadow - Mirror of Fate 3DS (Discussion Thread)
« Reply #2200 on: June 06, 2012, 11:42:39 AM »
+2
That's a shitty boss.

EDIT: Seriously, that looked really bad. I knowthe game isn't finished, but it was running like a slideshow sometimes...
Slideshow? Hyperbole much?

Theres nothing good for you. nothing. why do you bother then, gosh.

And yeah! IGA for DLC :D

Everything comes full circle

Offline Neobelmont

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Re: Castlevania: Lords of Shadow - Mirror of Fate 3DS (Discussion Thread)
« Reply #2201 on: June 06, 2012, 11:42:49 AM »
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4 characters are confirmed: 3 Belmonts and a "fan favorite" (Alucard?).

QTEs are NOT mandatory.

"The Warg" can be heard during the demo. The "LoS theme" too.

The ugly little monster is Hunchback.

The "big Executor" is a boss. And he's pretty stupid lol

Double jump is a relic/item to find (I think).

Classic CV themes in MoF and LoS!! :)

New character: The Lost Soul (his head is on the logo)

Taking the cv themes very cautiously now.

Could someone tell me how the fluid the gameplay was the feed was too slow and horrible for me  :(
« Last Edit: June 06, 2012, 11:44:23 AM by Neobelmont »
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Come on now this was going to happen eventually  :P

Offline flyingchai

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Re: Castlevania: Lords of Shadow - Mirror of Fate 3DS (Discussion Thread)
« Reply #2202 on: June 06, 2012, 11:45:39 AM »
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At 1:46, with Trevor fighting the big red armored guy...where's that music from? It's from a past game...

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Offline DarkPrinceAlucard

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Re: Castlevania: Lords of Shadow - Mirror of Fate 3DS (Discussion Thread)
« Reply #2203 on: June 06, 2012, 11:46:11 AM »
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Taking the cv themes very cautiously now.

Makes me wonder how MS are going to put a "spin" on these classic cv themes.

Is it going to be rearranged to sound like a Hollywood score?

Or will the actually make a pretty decent remix score out of these tunes?

« Last Edit: June 06, 2012, 11:49:54 AM by DarkPrinceAlucard »


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Offline Maedhros

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Re: Castlevania: Lords of Shadow - Mirror of Fate 3DS (Discussion Thread)
« Reply #2204 on: June 06, 2012, 11:47:19 AM »
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Slideshow? Hyperbole much?

Theres nothing good for you. nothing. why do you bother then, gosh.

And yeah! IGA for DLC :D
Less than 30FPS sometimes. Specially with 3 monsters on the same map.

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